Comments
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They should just make it so that if all other survivors in the trial are on second hook stage or dead and the last survivor goes down then you can mori. disincentivizes slugging for the 4k and means there'snot a waste of time waiting for the last person to die on hook
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They should just make ir 10000bp a level. 1000 for every rift shard
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Thanks
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Only running colour swap add on
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The counter is slug everyone running this combo in the match and then start hooking
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I've had this happenplaying both sides during the event
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It was during the event, I didn't realise survivors opening the special chest can stun the killer
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Kindred, blastmine, autodidact, lightweight
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I think legion is the best beginner killer as it has a simple power and both built in slowdown and tracking while you haven't got all the perks unlocked
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Lagging and invisible walls. Only played on RPD before giving up until a fix comes out
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Twins, hag,trickster,myers,singularity
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I saw them a lot for one day and none since then
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Yeah I double checked all the perks they brought because I wanted to know what was being used.
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Just allow grabs when healing
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I've hit the cap on at least one gen every game with surge, it's ridiculous
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Devour hope no longer being a hex perk would be the most op perk
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Legion for the chase music
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Legion, because they have the best chase soundtrack
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I found the problem I had to have perks equipped before starting challenge
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Shattered hope basekit, remove self care aspect of CoH, buff the the healing speed inside the boon and double the range of the effects maybe
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Plaything I see and have used more often than thrill, I only play solo and very rarely with one friend so I might be very lucky that dulls are not being destroyed when I play. Thank you for fixing my math, I agree travel time is important for both sides but while one survivor is travelling and spending boon time the team…
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1 survivor healing themselves =32 seconds of survivor off gen time 1 survivor healing another=32 seconds of survivor off gen time plus the time it takes to find eachother This means you get better value out of haling yourself in boon than having another survivor hela you
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Don't make it so killer can't kick the same gen more than 3 times make it so perks don't affect it more than 3 times and that would be enough. Finding a totem and booning it without being interupted is not a hard thing to do, nobody destroys dulls any more, I have very rarely seen thrill of the hunt abd if they are…
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Sorry I messed up what I was trying to say, I should have said boons and hexes are not exactly the same they have the same principle of being a strong perk for one entire side of the game or the other
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I agree pentimento should not be able to be used with shattered hope
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What is the point you are trying to make, I understand that boons and hexes are different but why should a boon placed in a strong spot like the top floor of a building be infinitely repspawnable, that's what I want shattered hope to be basekit for
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15 seconds for the whole team to have strong perks is not much of a trade when it can be infinite respawn.
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Make them single use than yes, otherwise you get at least 5 uses in different spots on the map, and if the killer does not break the totem more
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It just needs to be changed so it doesn't work within 2m of a pallet to force a lose-lose situation for the killer. 2m should be a small enough distance not to affect other aspects of the chase.
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Bubba, insidious, camp hex totem
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I should have said that neither tombstone addon has appeared, that's why I asked if they were removed,
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Sorry that was a joke. But yes it does feel like the pallet hitbox range has been increased
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If you can see the pallet you can be stunned by the pallet
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And by the time you have hit the couple survivors doing this you eat the stun and they all escape.
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That must have been it
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Nope eyrie of crows every possible spawn point had a pallet
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Eyrie of crows with a pallet every 5 steps let's go
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Doesn't need to with the ability to leave a husk to teleport back to and still move around as well as the amount of lockers there are
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We've got dredge moving at normal speed and can teleport why not
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Must have been a bug then
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That explains it
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30% from each means you have to stalk all 4 survivors
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Just change those addons to only get 30% from each survivor.
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tinkerer has a time limit though this was the entire match
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How so the killer still has to go and look for the totem and with my suggestion take time to destroy it.
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And not being able to use your power when on a different level of the map
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Don't forget cooldowns
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Couldn't tell with the ridiculous amount of slowdowns and stuns twins have to deal with
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No it's not toxic.
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Can you make it so you have to hold the attack button a little bit longer for lunges maybe