The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

tjt85

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tjt85
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  • Trouble is, the thing that you want to do, which is to join a few other Survivors to pop the last gen, is liable to get you killed in this mode. If more than one player gets on a gen, Killers get intel on where you are. In the late game, some might already be dead or on death hook, so Survivors can be understandably…
  • I thought of a similar idea but with BP earned instead of escapes. Maybe something like 100K BP earned in 2 Vs 8 Survivor (not including any incentive) will earn you 1 priority offering which is then burned on use. That's probably about 4 - 6 Survivor games for most players. Make it 75K if 100K is too high (BHVR will know…
  • I had some bad experiences when I first started playing Killer because I very quickly found myself going up against bully squads without the experience or knowledge to deal with them. I still have a little bit of locker PTSD from a game on Lery's and a head on bunny Feng duo on Dead Dog that kept jumping out of those two…
  • Perhaps there will be new section in the store for old rift skins to be brought back permanently? Personally, I'm hoping for the Freshman in Waiting skin to come to the store for Meg 🤞. She's my main but I'm not too crazy about a lot of her skins and it's definitely one of her better ones.
  • I don't think we'll ever get the real Freddy so long as bargain basement remake Freddy is in the game : ( I don't know if getting Wes Craven's creations into the game is just exceptionally difficult or something, but I guess it's better than nothing that we have the Freddy and Ghostface that we do have.
  • Although I haven't enjoyed the mode as much this time, I do have some suggestions I would like to see in future versions of 2 Vs 8: Revert the change to the cage relocation logic. Static cages when another Survivor is nearby replicates frustrations from 1 Vs 4, allowing Killers to simply follow and harass any Survivors…
  • Thank you for this. Somehow I had totally forgotten that you can read auras with a key.
  • I'm just telling you what my experience is, which is that Killers are dominating in the majority of my matches now. Over the last few days, only the most dedicated and ruthless Killers still seem willing to sit in such long queues. Casual players who completed the tome are already back playing 1 Vs 4. I know I've…
  • Come to think of it, you could also use Object of Obsession (or Treacherous Crows when it's live) in a Scout class build if you're a confident looper. But I'm not, so those perks have too many down sides for me.
  • I was going to suggest this too. Maybe I'd swap out Friendly Competition for Prove Thyself, though. I've already added perk load outs to my main Survivors to resemble my favourite class (Scout) for the regular mode. Iron Will + Urban Evasion + Alert + Still Sight, Inner Focus or Any Means Necessary, if you're wondering.
  • I don't know how your games have been going, but in my experience 2 Vs 8 is a total sweatfest. Worse even than the main game. I did enjoy the first iteration a lot more than this second one, but to be honest I've come to the conclusion that this game mode is a bit of a failed experiment. They don't seem to have found a way…
  • 2 Vs 8 has already become sweatier than the main mode. Very extreme, with mostly one sided stomps in favour of one side or the other. I would definitely say it's Killer sided if the Killers actually know what they're doing and are willing to play dirty and rush as fast as they can to wherever the cages spawn. I know the…
  • I hope they make the cages move again in a future iteration. They should never have changed it in the first place.
  • I would LOVE to go zoomies across the map with another one of my Legion buddies, but I don't think BHVR will ever do it. They're not exactly a universally loved Killer among most Survivors… Well maybe they might do it, but only for an april fools joke like My Little Oni.
  • Well, I spent all my 2 Vs 8 games yesterday dying along with all my other teammates. I only escaped once through a lucky hatch escape. Personally, if my escape rate for 2 Vs 8 is no better than the one I have for 1 Vs 4, I may as well play 1 Vs 4. At least I can face a bigger variety of Killers and use a bunch of different…
  • You are correct, sadly there's no ability to pip in 2 Vs 8. I hope that's something we see added to the mode in future, because it would make pipping up on Survivor a lot easier (I've actually never hit Iri 1 as Survivor, despite playing more Survivor than Killer).
  • I think they have to implement a queue system where everyone picks their preferred Killer and Survivor roles, then the Entity randomly assigns the Killer roles to 2 of the 10 players queuing. I know that means the chance of actually being Killer in a trial will be lower, but it's really the only way I can see the queue…
  • Personally, I think BHVR should aim for a 50% win rate on average for both sides, with most trials seeing half dead and half escape. For a fun, fast paced quick hit of DBD, I think that would be the healthiest approach for the mode. How they get there I couldn't tell you, but overall I think the first iteration will…
  • Ooof. Well, for all the talk of the mode being "Survivor sided", today has been absolutely brutal so far. Survivors are dropping like flies (mostly because they're getting tag teamed by the ranged / high mobility Killers) and you spend most of the time rescuing teammates from cages and healing up. It's even sweatier than…
  • I can't comment on how it feels to play Killer (I'm not waiting in those 20 minute queues!), but I will say I've been able to escape more times in one day of 2 Vs 8 than I might in a whole week of playing regular DBD. I've definitely noticed a big difference in the skill of my Killers during the day verses those playing…
  • You think there was MMR in the last version? It didn't seem to be activated to me because I got some pretty new Killers and Survivors in a lot of my games. I was even able to max out my boldness points in a few trials by looping the Killers (this almost never happens in my regular games). Towards the end of the event the…
  • I have a feeling I'll prefer the first version of the mode, but I guess I'll find out tomorrow. I'm still happy about it returning but I do have some misgivings: I'm not too thrilled to see Blight and Spirit added to 2 Vs 8, especially in a buffed form. Two very strong Killers that I struggle to play against. I might be on…
  • Don't forget about Resilience! How much faster would it be if you also had that?
  • I've been playing since I was 7 years old. I'm almost 40 now but I expect to be playing games in one form or another until a ripe old age. Maybe not the same kinds of games, but I think I'll still be playing. It feels like a totally normal hobby to me. I think in the future, playing video games well into your 70's and 80's…
  • Yeah, my Killer queues are pretty much instant just like they used to be when the 100% bonus was in effect. My Survivor queues take significantly longer, despite there being a 25% bonus (I assume my queues are longer partly because I'm a Solo and lots of SWFs play in the evenings). It's very weird, but I think BHVR said…
  • My experiences are similar. I get 25% or 50% on Survivor most of the time and I've not seen a 100% bonus (or any bonus) on Killer for quite a while. I'm missing it because Legion is how I do all my farming for BP :( I guess this means the queues are relatively balanced right now, with lots of new players from the Halloween…
  • Do 4 man teams like this even have fun playing in this way? I mean yeah, once you are out of beginner Killer MMR of course you need to bring some kind of gen regression or slowdown to remain competitive. But other than that, I'm not sure what else this video is meant to prove. Except perhaps to demonstrate that DBD is…
  • Honestly, I'm not sure I like this perk at all. I already know I will never see it in any of my SoloQ games (I can't even get a heal from some of my teammates, nevermind a hook state), where it would be the most useful. And I'm sure SWFs will use it to deny late / endgame kills in lots of my Killer games. I like to think I…
  • I think the feedback loop of tryhards on both sides attempting to one up each other is killing the enjoyment of the game for the majority of players in what is probably a fairly casual player base. No, it's not supposed to be easy to Survive, but it's also not supposed to be impossible either (and the latter is how my…
  • Oof… This is going to be evil on Doctor. And I can already tell this perk is going to be a nightmare to face on my Nintendo Switch, given how difficult Merciless Storm skill checks are to hit on that platform. Anyone know if you lose all healing progress if you become broken? Using Self-Care (especially without Botany) is…
  • I really enjoyed this event when both sides have wasted time going in and out of the void as often as possible to load up on haunts and void bombs. But the event doesn't really work if only a few players are interested in doing so, because you are essentially throwing the game for your side by doing event stuff. I've…
  • My main is Legion. I don't have any super exciting tips but here are a few basic ones that some players might not know about: You can pick Survivors up in Frenzy. So if you hit someone through a window or over a pallet, you can use your power to quickly vault over to pick them up and save a little bit of extra time. The…
  • I personally like the finisher mori. And I think Killers will continue to slug for the 4K regardless of its presence in the game. I don't see a problem with giving both of the last two Survivors base-kit UB. If Survivors can pick themselves up, the Killer has to hook. Then it's up to the Killer if they want to proxy their…
  • Repeat prevention would be good. That said, I feel like I get a pretty decent variety of Killers in my Trials with not too many repeats in a play session. I'm a painfully average to bad Survivor, however. The greatest variety is probably somewhere in the middle of MMR. I think this is more of a problem at the extremes.…
  • I personally think they have gone a little too far with some of the recent Killer buffs and the last 3 Killers have way too many strong powers. Every single one of Dracula's powers is arguably better than what Trapper or Legion bring to the table. It's hard to think of a Killer that hasn't been buffed in some way recently.…
  • I kinda want to see something like Alucard's Shield add-on become a perk (maybe with the Entity's claws instead of Hellfire). Something like staying within the open gates for 30/25/20 seconds will activate it and anyone caught by a claw will be instantly sacrificed to the Entity. Also, reveals the aura of Survivors when…
  • If you're having rough games, I think it's probably to do with splitting the queues. The matchmaking system goes kinda wild when BHVR put on events or time limited modes (and it's not all that great at the best of times). Today I've been dunked on by a gen rushing SWF in one match, only to get near beginner players with…
  • I think it depends. If you can hold your own looping and don't mind occupying the Killer's time (or you're so good, the Killer doesn't want to chase you), then I would say bring more team based perks. If, like me, you'll hit the dirt incredibly quickly if you're not healed up or have no exhaustion perk and find yourself to…
  • I mean yeah, Survivors don't always play well as a team. Then again, this is a "team" game with a grand total of two emotes with which you can communicate to your teammates with, so is it any surprise we often don't make the right play? How am I to know that the Jake doing nothing on the hud is going for the save or if he…
  • I'm still kinda looking forward to it returning. At this point, I only really come back to DBD to play the time limited modes with any regularity. That said, I'm not sure about some of the changes they have planned for the mode. Why are they bringing back hooks and flashlight saves? Why will the Medic class be the only one…
  • I'm surprised by this as well. They were by far the best class in my opinion, especially with every trial guaranteed to feature a Huntress. Most of my matches had more Escapists and Scouts than any other class. I don't remember seeing too many Medics or Guides (although I would sometimes choose these classes if nobody else…
  • I think it's weird to buy a game and only play half of it. But if you've tried Killer before and it really wasn't for you, then that's fair enough. There are certain Killers that I might get a daily for that I absolutely refuse to play as. Mostly because they're Killers that I don't enjoy versing. I won't play Wraith,…
  • I've realised one possible explanation for the sweatiness of the event queue when I tried queuing for a Killer game in the regular mode earlier. It took so long to get into a game that I gave up and joined the event queue again. So I think what might be happening is that players who want to play regular DBD join the event…
    in Event Sweat Comment by tjt85 October 28
  • Solid list. I wouldn't rate Gabe, Jeff or David that highly though (I think they are C tier). I think Yun-Jin only has one good perk (Smash Hit), but it's still better than everything that Ash has, so I'd move her up 2 tiers.
  • Yeah, I think there's a bug with the bombs that can cause a Survivor's scratch marks to permanently disappear. I've seen it happen before. The devs already know about this bug, so there's no need to report it.
  • They tend to be much weaker in real matches, but I find them to loop near flawlessly in the custom mode. It's not uncommon for me to get very few hooks while practicing, since they're always on gens if not being chased. I've noticed that they've learned the counter play to quite a few of the Killers I play, too. They know…
  • The point I'm trying to make is that most Killers don't just bring Lethal. They also bring a bunch of other aura perks that will burn through Distortion tokens so quickly, you might never get it recharged again. Besides, if Survivors don't run Distortion anymore because they think it's bad or low value compared to…
  • In my games, I find that the Survivors need to have a good early start or it's typically a speedy GG for them. As soon as the Killer can start to build pressure, it can be a runaway train and from that point the Survivors are always on the back foot. For this reason, I dislike facing Lethal and always have (even before it…
  • Yeah, a lot of player frustration stems from a mismatch of play styles I think. I even had a Steve tell me off for playing my lute by pointing at a gen. Steve my guy, we are playing the Halloween event. We can sweat over the gens in the regular mode. Of course, I try to be a good teammate and do objectives, but mostly I…
  • I've felt the same way about the event too. Some games I don't get to interact with the event at all because the Killer has tunnelled me out early or slugged / hooked the entire team. I've even resorted to putting on a full anti-tunnel build to make myself less of an easy target and to give myself a chance to stay in the…
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