The idea itself is really nice but I think all the buffs and different features within the killers and classes make it feel less like DBD and just a new game. I think instead each class should be based off of actual perks that are available within the game. Ex. : Escapist class: lithe, hope, finesse, dead-hard. Healer:…
While playing after the new update the endurance after unhook is gone and when two survivors were dead and three gens left after completing only one the gates powered. Is this supposed to be happening?