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2v8 changes; what do you think?
The idea itself is really nice but I think all the buffs and different features within the killers and classes make it feel less like DBD and just a new game.
I think instead each class should be based off of actual perks that are available within the game.
Ex. : Escapist class: lithe, hope, finesse, dead-hard. Healer: boon healing, autodidact, botany knowledge, empathetic connection.
Then for killers do the same thing but each killer has two options to pick for perk load outs that are either defensive or offensive.
I also think the hooking should come back and just have more hooks. This would give the option to try and save still which has been completely taken away by the stomp and put into a cage.
Comments
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"it feel less like DBD and just a new game."
You say that like it's a bad thing. The entire point of alternate game modes is to make the game feel new and different again. If it isn't an experience you like and you prefer the base game then there is nothing wrong with that. Play the base game. It is still there. But trying to turn the new game mode into the old game mode with extra players isn't the answer.
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