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Addressing problematic slugging
This is sort of a continuation of a previous post but combining all of the feedback into a new suggestion of how to address problematic slugging. In my previous post I argued that basekit UB would be a good way to counter problematic slugging in the game. However after more thought and discussion I think it has the…
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Basekit Unbreakable
This needs to be in the game. Slugging, while fair and acceptable in certain situations, is not in many others. I believe that unbreakable should be basekit, not the recovery speed but the picking yourself up part. I will go through various slugging situations and discuss potential counter play from the killer side. Last 2…
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Hitbox suggestions
This game needs representative hit boxes. It's needed them for years but seeing the hitboxes are still broken, which is now being exacerbated by a wave or poor connection this needs to be addressed. Here are my ideas: (if you have your own ideas, or disagree with mine that please discuss) -Capsules are not good colliders…
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Suggestions for 2v8
After playing survivor on 2v8 quite extensively here are my observations and suggestions, I haven't played killer to clarify but I'll have noticed frequent situations that are also unfun for killers so I'll include them here: -Getting double tapped, I know that it's currently are marketed feature but being able to do…
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Crossplayers in randomly disconnect simultaneously.
I don't know exactly why it is at the same time (SWF maybe) but after playing a few matches of killer is noticed that survivors crossplaying sometimes randomly disconnect. It usually happens with multiple people at the same time and within 10 seconds of the match starting.
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NOED rework idea.
My idea for a NOED rework idea is that when the exit gates are powered a 15 second timer will start. NOED is not an activated perk and the totem is not lit until this timer has finished. Once the timer is finished everyone in the match is made aware that NOED is in active and all survivors gain the exposed status effect.…
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Add an indicator for SWF for survivors and killers in the lobby.
With cross play getting closer it seems like it would make sense if killer were able to see what they are up against. An indicator to see who is in an SWF as killer would be very helpful to know what to expect before you go into a match and would mean you wouldn't have to look through profiles like a weird FBI agent. If…
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Phase walk sound missing.
Played a few games against spirit recently. When she enters phase walk she makes no sound. Sometimes the sound is audible if she enters phase walk in a chase.