A Small Suggestion For Ruin (and some other hexes)
As we all know, the new Ruin doesn't provide enough early-mid game slow down and pressure, which is why hex totems exist. In it's current PTB form, the strength of the ruin doesn't warrant it being a hex perk. I always interpreted a hex perk as being more powerful than a non-hex perk, with the caveat that it can be…