The wording on Lucky Break says it is Activated while Injured, and will Deactivate when you go to the Healthy or Dying states. But it says Disabled, not Deactivated, when describing the behavior after the timer runs out. How does this actually work when entering, leaving, and then returning to the Injured state? Leaving…
This seems to have been lost among all the discussion of other issues with the 4.1.0 patch, but the Plague got some really nasty bugs. She feels miserable to use at the moment, and also quite a bit weaker due to the new audio bug she got. AFAIK, the issues with her are: Her vomiting angle is now tilted up higher than…