{Trapper} each escape attempt gives 10% better chance holds 2 traps at start, 8 traps lay around the map can reset his traps without picking them up setting time - 1.5 sec /disarm time is 4sec/escape time = 1sec [Trap Setters] +1sec escape time (Stacks) B} -1.0 re-arm speed Y} -0.5 setup/re-arm speed G} -0.75 setup/re-arm…
{Trapper} each escape attempt gives 12% better chance (base 0) grab traps from lockers (holds 2 at base) can reset traps without picking them up setting time - 1.5 sec /disarm time is 4sec [Trap Setters] -0.5 setup speed (Stacks) B} + .33 sec escape time Y} + .50 sec escape time G} + .75 sec escape time P} +1.00 sec escape…
[Freddy] Stop's actions in Dream Transition and 4 sec. to Sleep. What if the Dream world lasted for 60 sec. His ability Senses the Aura of Sleeping Survivors Outside of 24 M. while Channeling, also Slowing your Movement speed. Being Near Freddy (24 M.) fuels there Dream time by 1 sec. Failing checks shaves off 30 sec. and…
Could killers Not lose Blood Lust upon breaking or being Slapped by Pallets? that could help with chases, and it should cool down instead of being lost Immediately after losing a Survivor. [Trapper] Let him gather his Traps from Closets like the Huntress, Cause hes the Only killer who has to seek out his ability. And the…