Can self care not take priority over unhooking and gate opening? It's so annoying to get smacked out of those actions and then press m1 with hope to pull some clutch plays just to stan there, heal and fail miserably because SC took priority. Or just give us different button to bind it.
For a long time I have heard from devs that they are thinking about new things do for survivors so games just wouldn't be rushed. So here is my idea. After a generator is finished, allow survivors to work on it again, this time in a form of performing some kind of ritual. And here are the things that this ritual would do:…