Is it there any news of when are they permanently adding the MMR system?
What about a perk that cures exhaustion from other players?, but as exchange the player using this perk receives double exhaustion timer when using it? and it can only be used when not exhausted.
I think this perk would be better if it didn't depended on an obsession to work, and it let you choose at least once per match who is gonna be your "blood pact" Current perk rng system can be used on someone that's not even doing anything the whole game so it becomes an useless perk.
So one of the main problems why we having less and less killers and longer que times for survivors is that the gens literally fly and you don't need any toolbox for this to happen. A huge frustration for them are survivors carrying multiple brand new parts to insantly delete a gen before the killer is able to start a…