funkie Mettle of Man builds i've been doing involve getting up and tanking hits with soul guard at as well, if I get my third stack going down and then use soul guard to get up in front of the killer does it waste Mettle at the same time?
Just played a match and I decided to run Lopro chains because the new description of it is "Survivors hit with the Chainsaw within 5 seconds of breaking a Pallet or a Breakable Wall are only damaged for a single Health State." But when I found the first survivor out of place and got a saw out in the open it still didn't…
Would this be too strong a change or would it be alright, can't tell but I like the idea.
For the People as it stands is an insanely situational perk that's hard to get a good play with, if you want to take a down for someone in a chase, you have to be right on them as they go down, and get the perk to go off before the killer swings again. it gets some decent usage when the killer is heavily slugging but…