So I noticed a few things, the initial DC penalty was lowered to 60s this change is not good, it incentives more disconnects as the first one is basically free. This is not good since this will just make DC numbers spike. Consider bumping it back to 5 please after you get all the data you need about your DC bots from ppl…
So since yall decided to scale back how much you're nerfing healing, you're gonna do the same for all the generator regression perks right? I just want to make sure its understood that time saves need to be treated equally, faster healing means something needs to be faster for killer too otherwise it creates an imbalance.