Survivor Perk Concept: “Houdini’s Box”
Once per trial, you can jump into a locker while in a chase, where you will be teleported to a different random locker in the map. The catch is you’re immediately kicked out of the locker you are teleported to, and the chances of it being an adjacent/nearby locker are [based on perk level] 15/10/5% higher than cross-map…