Played Hawkins Lab as Trapper on PC. Loaded into the match and there was no lighting. Only auras of gens and totems were visible.
Please Devs, I beg of you to do something about this perk combo. As someone who plays both sides pretty equally, this is a disgusting perk combo. Playing killer is too easy with it (I got four 32k point games in a row with TRAPPER - a low mobility killer). Playing as survivor, almost always solo queue, is downright…
What exactly are you doing when I run the killer for a solid 8+ minutes and use almost every single pallet on the map? How can you possibly only do one generator in that whole time? And I know you're not doing totems or chests either because I had detective's hunch activate when you managed to complete one generator. I'm…
Just played a match where the killer was not hooking survivors when there were available hooks. He would pick up the survivor and take them to a corner of the map (farm) and would have them wiggle out in the corner where there were no pallets, windows, etc., and he would be able to down them within seconds of wiggling out.…
On PC, unable to place traps in front of both exit gates or near the exit gates (approximately 12m) on Suffocation Pit. Other non-grassy areas on MacMillan maps seem to be an issue as well.
There is literally nothing you can do against a good Spirit with Stridor. Just curious if there's ever been any talks or changing anything on her. TIA.
Or Infectious Crutch as I like to call it. I think maybe it should have cool down, or the radius could be a little smaller (to prevent flashlight plays and pallet stuns, etc). I think right now the perk is pretty strong, and honestly just not fun to go up against.
Hate to sound like a whiny survivor main, but the killers today have been sooo sweaty and toxic. I was really excited for this event, and game after game killers are tunneling teammates, slugging until we bleed out instead of hooking, basement camping. I've been with the game since summer 2016, and consider myself an above…