Plain and simple. Endurance stacking was never an issue and the reason it got nerfed is because a few content creators fearmongered about it, despite requiring 4 specific perks dedicated to doing the build + specific addons to be used on an extremely specific order. Killers are allowed to do a lot worse stuff to bypass…
There's no lying that DBD killers have massive problem; the killer powers aren't equal in their powers. Some overperform, some underperform. However, despite all of this, the game treats all 31 killers as mostly equals. This sadly isn't helpful, and just further embraces the imbalance between different killers (most…
New Dead Hard nerf has the same issue as Background Player; if a killer is camping and someone unhooks the survivor, the killer has no reason to go after the unhooker because they will get a free Dead Hard. Instead, the optimal tactic is to go after the unhooked survivor and tunnel them. That way, you're both going against…
I keep crashing when I lose a health state or when I M1 a survivor as a killer Characters Played: David King (against Dredge), Trapper x2 Perks Played: Don't recall Map: Wretched Shop for Trapper, Lery's for David Frequency of the issue: Extremely frequent can't even finish a single match
I'll keep it brief. March update is a disaster because it doesn't rebalance the game in any way instead it just addresses complaints Fog Whisperers and streamers have about the game and doesn't regard any long term damage this will do to the meta. First off, the heal nerf... Why? Is this the reason yall buffed hemorrhage…
Can people that unlocked all teachables on a character get at least 1 extra prestiege level? I barely got any survivors prestieged, and its in an insane amount of BP that I already grinded once to unlock teachables for
I get the reason for nerfing meta perks is to force people to have more diverse picks, but that's not gonna do anything except make the game more stressful for both sides. Reading the list of perks you mentioned to be nerfed, majority of these perks are not used because they're OP monsters, but because they counter a…
Please do. Its insane that I need 300k bloodpoints (sometimes even more) to unlock new teachable perks on each character every time a new survivor/killer is released