Platform on XBOX This has happened to me about 5 time's yesterday and has gotten to the point where I close the game and restart after each match because it seems it happens every second game I join... my internet is strong and my NAT is set to open, this wasn't really an issue before the update until now... also my ban…
Okay so this was random, I was taking my evening nap when I had this dream it was about deadbydaylight (play too much of this game..) and in that dream I was being chased by the Doctor, But his illusions didn't stand still like they were supposed to in the game, much like the knight and his guards they were chasing me…
I purposely got grabbed my wesker thinking to use my decisive strike on him when it was still active, however once I was on his shoulder the perk didn't active nor did the wiggle bar and animation, it was like my character was frozen.
It's really not fair when someone quits early in the game and the survivors have to work harder just to get gens done only to have less then 15k points in the end sometimes even only 5k points, only to die all together I've had 3 games in a row where someone quits early in game all because they got down first or they been…
I should have recorded what happened but I wasn't streaming at the time so I'm going to try and be specific as possible, I was playing my main character as always (aka) Jake Park he was wearing his usual clothing that I always have on him All black and his face mask, We were going up against a pig and when the match first…
This killer is absolutely driving me insane when it comes to playing against him it really makes me want to rage quit and he's just no fun to play against as well, I only have two things that I hate about nemesis and that's the fact that you can not tell where he's going to hit you with his T-Virus, with the Executioner…
If every killer has a unique animation while just standing why can it be the same for the survivor's? While in game when they stand still they have their unique animation like they do in the lobby? But being injured and in dying state is the same animation for all survivor's, I do like the current dying state animation but…
I don't know if its just me but I don't remember decisive strike skill check being this hard to hit, It goes way more faster then the generator skill check does, not to brag but I can hit three great skill checks in a row on a gen. (if you agree comment)