Singularity "moved crosshair" bug
When playing on a 21:9 monitor (or i presume anything wider than 16:9) and enabling the "16:9 Aspect Ratio" setting, when viewing through a Biopod as the Singularity, the spot where survivors are actually scanned and slipstreamed is moved to the right, and the central part doesn't scan. Playing in native 21:9 is no issue,…