I have many ideas for this game (mainly killers) and one of my personal favorites was "The Bride" Ability: One With the Entity - The Bride has a deep connection with the entity and can use the spikes to block paths for survivors, this ability works on Windows, pallets and paths that she wants to block. Weapon: Sacrifical…
I've always like coming up with killers, survivors and their perks. A possible perk that I really liked was called "The Holy Symbol" and it allows you to preform a skill check while on the hook (while struggling) which will allow you to jump of the hook, if you fail the skill check it will either reduce the struggle time…