Example Corrective Action Start with 3 tokens Whenever a survivor within 8 fails a skill check it becomes a great instead and Corrective Action goes on a 15/20/25 sec cooldown This way its not abused by AFK players abusing Corrective Action for Hyperfocus.
I noticed the lack of Vecnas being played and wonder if some killers should have unique perks ? Example perk Phylactery Hex Cooldowns on Vecnas powers are reduced while this Hex is up Fly Speed increased
Simple as that if the game detects 4 solo players give a buff be it detection, BP or expanded nonverbal communication. Right now if there is 4 random players those players are a severe disadvantage in the game despite the lead director of BHVR says you dont need to worry about other players.
Detached the everything from one button Vaulting, Lockers, Removing traps should be separated too often I want to do one thing and I keep doing the other thing because this game has a very bad habit not procing what I want to do. This is something DBD should easily be able to do and controllers have multiple buttons.
Inner Strength Begin the game with 2/3/4 tokens. Whenever you bless or cleanse a totem this perk activates Whenever you enter a locker for X secs you get healed This removes the chance of Inf heal and reduces the overall amount by 1 (or more if Killer Rekindles) but you can chain it off blessings and cleansings.
Please put in the survivor perks in the lobby screens Too often we cant tell what others are running and often get confused or ignore it much often to the players demise. Solo Q especially you have no clue what other people are running and left at a severe almost unplayable disadvantage right at the start. If you can show…
Deadline only gives a +10% better chance of getting skill checks at the cost of being injured and random placement. Simple remove the random placements so it actually is not a hinderance to the game.