Who thought it was a good idea to create a map that is essentially a difficult-to-navigate, multi-level maze? I cannot understand what the designers of this map were thinking, or how it was released in it's current form. The other multi-level maps are organized in a way where you can figure out how to get to a destination.…
I just got to rank 13 after probably 40 - 50 hours of playing killer without knowing I could lunge. I couldn't understand why it seemed so much easier for streamers to end chases in their videos, and why I got juked so much more. Spirit is considerably easier now! I just happened to read about it in a tooltip on the…
Put them on tabs or something. I know many of us would like to play either, as long as we could get a game in a reasonable amount of time!