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Nurse's power should spawn in special flashlights that can utilize her old lightburn mechanics.
I think it would be a pretty smart way to go about nerfing her, without strictly making her feel worse to play by default. Also adds a direct point of interaction for the survivor. Similar to how EMP's help prevent overclock mode.
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Knight's guards pathing towards pallets if dropped during the hunt should be made a feature.
Not that it currently isn't I guess.. This has been in the game pretty much since his live release. It's not stated anywhere but it's such a consistent thing you can do, and it's been in the game pretty much since his live release. I am not convinced it wasn't in his ptb but we just didn't notice. I would love it if it was…
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Naughty Bear Chase Music and More Narrator Voicelines
I love that he has unique lobby music, kinda wish it had unique music in game as well :( Also want to hear more narrator
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For the future twins rework, please remember that they are called The Twins, not gremlin simulator
Something that has always disappointed me about Charlotte and Victor, is the feeling that I should only ever use Charlotte when I am unable to control Victor. On one hand I understand that is how the gameplay loop is designed, on the other I wish Charlotte had something cool to do.
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Please give Jailer a terror radius (or just buff the Jailer in general)
The Jailer currently lacks a useful role in the Knight's kit. A terror radius could help mask the Knight's approach, as well as provide another killer who can effectively use terror radius based perks.
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Can you look at locker placement for Dredge? Its power level fluctuates drastically per map
I love to play Dredge, well designed killer and I don't think he even needs any changes done to his kit specifically. But, lockers. On maps like Midwich, Dredge is one of the best killers in the game due to having a locker every 5 feet. On maps like Mothers dwelling... you might as well not have a power at all depending on…
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1 Simple Change to increase the Knight's addon variety
As it stands, map of the realm is simply too valuable not to pick (survivors can literally outrun the detection radius with the base value) Please increase the base detection radius of guards, and nerf the addon accordingly if you so desire. I'd love to run other addons, but I also want to detect survivors with my guards :(
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Knight's guards do not trigger Thwack, Spirit Fury
Platform - PC Knight's guards do no count for spirit fury's pallet break counter Knight's guards do not trigger Thwack when ordering them to break a pallet, it does however work if you order them to break a breakable wall.
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Made for this is making Knight's guards non-functional, unable to be used outside of the corner now
At the moment, summoning a guard in chase is an objective distance loss that you can't make up before the guard timer expires. It's a very silly sentence to say, but that 3 percent speed boost is making it so survivors can just hold w and gain massive distance. What is the guard's utility supposed to be if you can't force…
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Knight is over reliant on the addon Map of the Realm
Can we get a part of this added to the Knight's base kit so we have more addon variety available?
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Knight Rework Suggestion: Increase Diversity of Guard Use Cases, Increase power readability
Current Design Flaws: Unclear points of interaction for survivor, not enough use case diversity for Guards. Overall Rework Design Goal: Increase diversity of use cases for each individual Guard (Assassin, Carnifex, Jailer), Increase counter play readability for Survivors through UI elements and Hunt Duration to Banner…
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Knight. The Carnifex unfortunately outclasses the other two guards in most scenarios.
An unfortunate design flaw of the knight is the disparity in strength between the 3 guards. The assassin, jailer, and carnifex are all unlikely to hit a survivor during a hunt (especially without the dried horsemeat addon). Although in open spaces the assassin can quickly catch up, against good survivor players that can…
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Map offerings should not exist in modern day dead by daylight
In a world where maps were balanced, maybe. But the only purpose map offerings serve is to give yourself a substantial advantage against the enemy team Whether that be killers sending themselves to midwich or survivor sending themselves to badham. It's nearly always a feel bad, and at this point I just disconnect during…
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The Carnifex does the job of the other two guards but better
Assassin is meant to be good in chase, but will often not land hits on their own. Chases for the same duration as Jailer, and therefore serves the same function effectively. The Jailer's main strength of being easy to hit is less useful the more experienced you are (and also map of the realm makes the other two's radius…
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Dredge is sometimes visible when teleporting from a locker (survivor pov)
Platform - Unknown what console they were playing on\. But I was on PC Sometimes dredges model clips through the locker when teleporting (example if allowed https://www.twitch.tv/videos/1786659230?t=03h31m09s) Just view a dredge teleporting from a locker, happens most of the time. Thanks for taking a look at this :)
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Skull Merchant Chase Music is painful to my ears :(
Skull Merchant chase music is painful to my ears. The rapid loud drums give me a headache dawg. The 16 meters/ layer 3 terror radius music would fit fine in place of the current chase music. I love the sounds of the sirens.
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Cheryl Mason Fresh Start Sets Visual Bug
• Platform - PC • Description of Issue - Cheryl Mason's fresh starts both have a visual bug on the sleeveless blazer. From the perspective of her back side, center and left side around the waist of the blazer. Please refer to image. • Steps to reproduce (if possible) - not applicable • How often does this occur - always…