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Dead Hard Delay
Currently, there is a built in delay between the animation starting and the endurance effect happening. It isn't latency, you can see it if you go frame by frame when you dead hard, the animation starts then later the endurance effect happens. This leads to the survivor doing an "animation cancel" if hit in this window,…
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Reassurance Deliverance Bug
If you use reassurance on someone and they then use deliverance, on their next hook you can't use reassurance on them despite it being a new hook state.
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Flashlight Aim is Bugged Across the Board
After the update, the aim on flashlights got way lowered, which I'm assuming is unintentional and a bug. Flashlight saving and doing it at pallets is now extremely annoying, so this being fixed asap would be nice.