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We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
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Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
Dead Hard Delay
ssbADP
Member Posts: 3
Currently, there is a built in delay between the animation starting and the endurance effect happening. It isn't latency, you can see it if you go frame by frame when you dead hard, the animation starts then later the endurance effect happens.
This leads to the survivor doing an "animation cancel" if hit in this window, similar to getting hit while emoting. Additionally, Wesker will grab you during the window and you will see the endurance effect mid dash. Previous dead hard was frame 1, why is new dead hard not?
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