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Re: What would be the best way to 'Nerf' Dead Hard while keeping it good?
This is my change as well. DH should not absorb a hatchet, make a bear trap not activate or somehow tank through a spear gun shot.3 -
Re: Nerf Dead Hard meta build
I don't think it needs to be once a game but I would be fine making it run on tokens. Maybe start the trial with 3 tokens or something like that. Killer would need to mentally keep track of surv…1 -
Re: Just get rid of luck and fog offerings
Would brightness overcome actual particle density though? Doesn't matter how bright a monitor is you won't see through an 80% opacity wall. Might have that % backwards but you get it.1 -
Re: Just get rid of luck and fog offerings
I would say leave Fog offerings but actually, make them worthwhile. I've seen some old screens from the start of the game and it looks like Fog was much darker and dense, I would love to bring t…3 -
Re: What are the worst killers on console and how can we change them?
Not totally true, look at how games like COD, Apex, and others tackle it. They have separate settings for ADS, multiple ramp curves to choose from and many more fine-tuning options to work with. Now …2