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Re: Why not remove dead hard for a week?
Try Unrelenting for a week. I think you will be surprised at the results!1 -
Re: Why not remove dead hard for a week?
I get value from it at least several times a match when I use it and I get downs on survivors that would have gotten to a safe tile or the gate. It can also be used to bait unhooks into grabs.1 -
Re: What are your thoughts on new maps having yellow tape to show where a vault is?
I remember not knowing about the vault on the big swamp boat for a long time after the map got released. I think it is a good quality of life feature for survivors learning new maps or not running wi…1 -
Re: Why is locking lockers even a thing?
It is a mechanic designed to frustrate just like so many other powers in the game design. Seeing the clawing animation over and over while they gain distance is designed to make you feel like someone…2 -
Re: How is the game so imbalanced for solo que yet it makes up the majority of the player base?
Solo queue is pure DBD. It is the original concept. The randomness is the point whether is tiles or teammates. I have seen things that only happened once in thousands of hours and the game still surp…2