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Are we getting closer to disabling voice lines?
Another chapter, another yapper. Why would I want to play a character who's going to constantly monologue in the lobby or worse? It kills the immersion of playing said character. This game was n…5 -
Please save the flavor text!
The flavor text gives so much personality to the lore of the characters. This is also inconsistent pruning when the decision to keep quotes was made. Making perks easier to read? Fantastic! Making de…14 -
Sad BP Incentives
Incentives have been broken since Castlevania. They do not reflect the queue times. The actual amount has been lowered again and again. This is really frustrating! The Game's economy shouldn…14 -
Good Behaviour Incentives
I think with all the negativity from 2025 we should reward players in game for well meaning/vigilant actions. Here's a few situations I think could be expanded on, rewarding post trial actions w…2 -
Re: Is The First OP?
A deeply dull and problematic design. The only thing holding back the power is the skill of the player utilizing it. It's why Nurse and Hyperfocus have remained the strongest tools of each role;…2