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Re: The "Heal 2nd" Meta and Abysmal Map Design
It is quite crazy how close strong loops and pallets are to each other. I get that chaining loops takes some skill, but if you throw on windows then even that’s quite brainless. As someone else menti…1 -
Re: People are allready playing different Killers? :-(
The problem is the singularity is a setup killer whose power is too easily countered. So you waste too much time trying to get anything going and when you do it’s countered in seconds with no downsid…6 -
Re: Time for a hiatus
I had this epiphany the other day lol (only took me nearly four years). I was playing as Sadako and running round pallets and I just thought to myself “ if I was playing another killer I’d get a hit …7 -
Re: Thanks BHVR!!!
What they’ve done with Deja Vu is the definition of hand holding. The fact BHVR created the 3 Gen problem with Skull Merchant and this is one of their solutions is really quite scary in regards to ju…13 -
Re: Survivors getting upset at tunneling while gen rushing.
There’s a happy medium to this though. The game is not balanced around two hooking everyone first and foremost. You actively have to forgive survivor mistakes and hinder your own performance to make …1