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Re: Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
Do you think people gonna keep playing with killer if the matches is just SWF bullying and tbag simulator?3 -
Re: Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
Dude just see championships calls videos and you will see what is fair. The letal pursuer is ok because his value may be one or two hooks in the early game, now you want to compare to coms throug the…1 -
Re: Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
Pre made lobbys you can know if it is by just programming the game and adding debuffs, i think for that ocasions base slowdown in generators for survivors because with coms make them is pretty easy.2 -
Re: Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
More people playing, if they enjoy playing increase chances of buying skins, (besides 4 people buying the game)2 -
Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
We know that SWF is one inevitable thing that unbalance the game and save a lot of perk slots by the free comunication in discord. The devs themselfs negate that they will nerf SWFs and related to th…3