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There is no incentive for doing killer objective, its actually otherwise.
In the base mechanics hooking gives you nothing, and killing someone on hook punish you possibly creating dead zones that aware survivors can abuse. Going to perks, metta killer perks revert that (pain ress + pop), actually rewarding the killer after a long chase and time spent on gens by doing his objective, regressing…
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Its a crime killers have info of theyr own powers!
Plague, Wesker, Sadako, and others i dont remember now doesn't even have info of theyr own abilities, making a guess game to strategize the plays, plague doesnt know when they gonna get injuried, wesker dont know the "expose", and either sadako the hardest one have to guess who is close to mori. Why that? Idk, maybe fear…
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There will never be fun while the game still be based on kills
We all agree that the hole purpose of the game is chase right? Hold M1 on gen is boring, but getting 5/6 chases in a game with different survivors and not killing anyone is frustating too. Instead of being rewarded for new chases, killers are injuried by that, resorting to the only way they get a reward, tunnel, take…
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I need your help, its quick!
With this new event i come into a dillema. Unlock two old killers or buy the new one by iri shards. Im wondering if the new one is worth it two old ones, i was thinking in get knight and plague or dredge (skullmerchant too boring). Do you guys think the new killer is worth choose instead of these two?
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OK so now we can get actually base kit killers buffs, RIGHT?
Back then the arguments to not base kit buff killers where "but the solo queue is way too weak than SWFs", well, this nowadays is no more a excuse. So to put the killers in gerenal in the same pace they are gonna get base buffs RIGHT? lmao, just kidding it gonna stay the way it is and gl.
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Its just a simple Math...
Prove thyself= 15% each survivor gen speed, max 60% (correcting 45%) progression speed on a gen with four survs and ONE perk, requirement: Hold M1 and being together. Eruption + jolt + pain ressonance + pop (20% of max gen) = being generous with pop, its 53% regression with four perks that requires an ENTIRE BUILD, and…
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New killers be like
All new killers are like this, give all the info, sound, track, everything to be "balanced" and be countered, leaving no room from creativity using the power that would differ the good killers of bad ones. Knight for example, show range, radius, track, animation, sound, more info than even the killer have with his power,…
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SO many problems...
To begin, hexes, the spawn is ridiculous in some maps and its RNG based (inconsitent) and you can loose a perk in the first seconds of the match. The two sides of the coin, Tunnel and gen rush, the first its anti fun to survivor side and blamed on killers, the other its the opposite, either balance another, kill slow the…
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Where is the FOG???
From old days to now the foggy dark maps are all gone, now we only got daytime maps and night ones that you can see through everything until the other side of map by looking foward. No more fog, eerines, and poor of the stealth killers and trapper, that are seen by kilometers and get theyr setup ruined.
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Soo.. when they gonna do something about Boons??
Repeating something everyone knows at this point is how ridiculous COH where and are in these metta, one or two in a match is enough to cancel completly m1 general killer pressure, and now with the genius ideia of inf unbreakable i don't know what they are thinking killer will do. Infinite heal (in area with the speed of a…
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Soo.. Infecting as Nemsis give a second health state, and Wesker Don't?
I made a post a long time ago about the extra speed nemesis give in first tentacle, and they say "Nah, this would be too op" Wesker do almost the same thing but better, he dashes, injure and infect and is not broken, so why wont make that to Nemsis????
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What if...
For those who not deny the truth, the survivors objective is way way faster than killers, that is in an optmal cenario for survivors, each one have to take two hits 3 times to killer acomplish his goal, not to mention that they can group in gens with builds of """""gen rush"""""" to do it even faster. This is obvious, but…
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Where is the counter perks of boons??
How did bhvr realeses a totem that is even stronger then hexes (that btw have a ton of PERKS and ways to find them) and when the topic become survivor perks the counter is *Just hear it* and gl. This must be a joke LMAO.
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The lack of logic in these patches amuse me...
Im really trying to understand why did they nerf a ton of the decents nemesis addons, like mutation rate, a thing that already was hard as f to mutate bc the free boost you grant to survivors. Now this is even worse, you have to wipe them more times and loose more time, making this killer a lot inviable than before. I just…
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I need your help for a quick opinion
I am wondering the best choice of a killer considering the actual metta, im in between plage and artist, plague bc of the healing metta of boons, and artist for the perks anti gen and totens. What you guys think is the best choice and why?
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Will this game ever be balanced?
We know this game is broken from born, was not made for competitive means, and with MMR the bullshit just raises, poor for the people who will get the game for free and are not aware of this. There are so many issues that are not seen/cared that is not possible to think that the devs actualy play the game, so i want to…
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One more day in Survivor by Daylight
Its tiring to even make points of how shitting bhvr is for killers, for me its hilarious when looking in to the latest patches, killer becomes even and even more frustating to play just to in bhvr dream world "Balance" the game. For how long do you guys think this is gonna endure?
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Championships are now even more fun then EVER!!!
If before we only see in matchs blight nurse and spirit, now is only blight and nurse!! How wonderful the metta is for killers, and for no surprise there still people crying about killers, or even asking for survivor buffs. Soon enough killer will be a minor problem in a hold m1 to repair simulator.
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This game become the speedrun simulator
You enter a match and in one side a killer is rushing kills by camping or tunneling and the survivors rushing gens when in the firts chase 2 or even 3 gens pop (toolbox prove thyself). Is so fast that dont even have time to end first chase sometimes, and when is a SWF is way worse, because they know gens gonna fly so they…
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Change in nemesis zombie ideas
I was thinking, the zombie we know is very incosistent by getting stuck in the map or walking in dead areas. What if the nemesis in tier 3 (or earlyer) could spawn zombies two zombies at max with the CTRL as a anti-looping (if spawn a third the firts one dyes) or spawn in areas to pressure gens and force suvivors deal with…
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For how long we gonna have weak killers?
Since oni or maybe twins the killers suffered a huge downgrade in comparison to the top tier, like nemesis and trickester are the newest and the weakest of the game, and pinhead maybe is on this same way. For how long this will continue? Making weak killers just to not enrage the survivor entitled community. I am not a…
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The joke of the HEX spawns
You can say "omg hex build is toxic metta, everyone uses" when coming to reality using these perks they are removed in at max 1 minute of match. The spawns are so poor, in the side of a gen, exposed in mid map, swamp spawns ones is one of the more predictible. Now choosing between pop and ruin because of that the pop dont…
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SBMM? Seriously?
How can you identify SKILL in dbd?? In my point of view, this is not only about the 4k or 4 escapes, being too much subjective. Other point is that, this game is impossible to play just to "chill" because if ur not sweating, the survs that are obliterate you. So what is the point of making this game even more competitive…
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Trapper need a buff?
We know that many other killers have multiple powers like doctor, pig, demo. Do you guys think that only traps is enough for a non-mobility killer like trapper? What would you suggest?
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Did devs have fear of "potentialy" loose his playerbase by nerfing SWF and balance the game?
We know that SWF is one inevitable thing that unbalance the game and save a lot of perk slots by the free comunication in discord. The devs themselfs negate that they will nerf SWFs and related to this theme so this is because of what? fear to loose playerbase making the game playable by nerfing SWFs? If you guys think im…
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BEHAVIOR REMOVE THE SPEED BUFF OF THE INFECTION TENTACLE NEMESIS
No point in give an extra speed buff to the survivors if you want to just use the power of the killer, being punished by extending the chase
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Why did they remove DC PENALITY???
No more comments, i want just a reason...
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Clickers and toxicity of SWfs (read before complain)
The toxicity of the SWfs squads are no longer talked about the owns survs, they just complain about how killers get buffed, how killers are toxic, ignoring the fact that they contributes to that, clicking lanters, T baging, quitting the game, complaining about """"tunneling"""" or """"camping"""" when u dont do it at all…