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Re: Discouraging teabagging at exit gates.
I understand some people get hurt with teabbaging at exit gates but i feel this is more something you need to learn how to deal emotionally with it than an issue with the game. If people couldn'…0 -
Re: 2v8 Gen Speed is a Massive Problem
The biggest issue seems to be on the "catch up / Anti-snowball" mechanics: if you spread too many hooks survivors get a nice boost in gen repair speed without too much hidrance. They really…2 -
Re: So are we removing sprint burst on command from 2v8 too?
I think its worse than Old DH if you know when to use it. Old DH was distance + invulnerability you could use to reach a loop. It was "press a button to play better than your opponent". Thi…6 -
Re: Killer variety dwindles as time goes on
People are sleeping on this. They want to have a "casual no stress experience" when playing survivor but they don't consider what this does to killer design. Killers like Kaneki or Kra…2 -
Re: Be Careful What Killers You Add To Future 2V8s
Probably for balancing reasons. Creating new classes might be a challenge, as they might be too weak, too strong or completely unattractive. But they need to face this challenge, otherwise survivor g…1