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Re: Old Ruin, New Problem: The Return of Oppressive Totem Play
Although this build can be quite strong i think its more a high risk, reward build than anything else. You can lose all of your perks very fast and then having to play the match with no perks until t…4 -
Re: This toxicity in the endgame chat is unbearable. What has happened to some people?
TBH, the endgame chat rarely its a positive experience. If you stomp, probably you will hear some slurs; if you lose for too much, you will probably hear a slur too; if you win bit a little, probably…3 -
Re: Discouraging teabagging at exit gates.
I understand some people get hurt with teabbaging at exit gates but i feel this is more something you need to learn how to deal emotionally with it than an issue with the game. If people couldn'…0 -
Re: 2v8 Gen Speed is a Massive Problem
The biggest issue seems to be on the "catch up / Anti-snowball" mechanics: if you spread too many hooks survivors get a nice boost in gen repair speed without too much hidrance. They really…2 -
Re: So are we removing sprint burst on command from 2v8 too?
I think its worse than Old DH if you know when to use it. Old DH was distance + invulnerability you could use to reach a loop. It was "press a button to play better than your opponent". Thi…6