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Re: Anti Teabagging & Flashlight Clicking System
It's not about changing the outcome of the game, that's not the issue here. The issue is how these features are toxic in nature. They bring no value to the game, in the sense that they don&…1 -
Re: Anti Teabagging & Flashlight Clicking System
Care to elaborate how they're fine? How are they useful to gameplay? What value do they bring to the game other than toxicity?1 -
Re: Anti Teabagging & Flashlight Clicking System
That's easier said than done. People react differently when confronting the same situation, so you shouldn't expect everyone to not take offense when somebody acts toxic towards them.2 -
Re: Anti Teabagging & Flashlight Clicking System
I play both sides equally. I'm not denying facecamping, hitting hooked survivors and slugging someone to death aren't toxic, but their existence shouldn't solely be reason to deny this…3 -
Re: Anti Teabagging & Flashlight Clicking System
5 seconds is just a number, it's meant to explain how the system could work. I'd be fine with a 3-second cooldown, but probably no lower than that. Maybe make it work with rarities, so a ye…4