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Re: End Game Chase (Q&A Livestream #4)
There has been a fair amount of discussion on this. Determining the proper length of time for the chase to last is a contentious issue - but an important one to resolve. Once Survivors learn that the…4 -
Re: Q&A #4 Proposed Endgame
This is interesting. I suppose the idea could be justified by something like "the Entity is infusing the remaining generators with it's power" and the Survivor Aura / Time till Free Ga…1 -
Suggestion for an Easy to Implement Solution to Hatch Standoff
* Survivors who can get to an open hatch auto-escape. No more standoffs! * However, killers can close the hatch if they get there first. This permanently removes that hatch from play. * Closing the h…4 -
Re: Solving the Hatch Standoff while improving gameplay
Conversely, you could have survivor perks that increase the rate at which the new hatch spawns once the old one is closed by the killer. Perk: Final Favor - When the hatch door is closed, the Entity …1 -
Solving the Hatch Standoff while improving gameplay
* Survivors who can get to an open hatch auto-escape. No more standoffs! * However, killers can close the hatch if they get there first. This permanently removes that hatch from play. * Closing the h…8