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Valik

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Valik
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  • Re: 3 sec DS stun encourages tunneling

    I am completely baffled by this choice. DS was basically giving survivors a massive threat to ward off killers and punish bad gameplay. However, cutting the effectiveness of the perk by nearly half -…
  • My Feedback on the Developer Update

    Let me preface this by saying, I understand that the developers are working hard and have an extreme passion for the game. There are tons of moving parts and it takes a great deal of professionalism …
  • Re: Who has better ?

    Without a doubt. Playing survivor is a warm cup of cocoa in comparison to how brutal and unforgiving killer gameplay is. Especially when you equip meta perks, you can often breeze through trials with…
  • Re: Nemesis should get a buff?

    II think that creating a wider whip at the source to prevent FOV-tacs and making zombies un-stuck themselves would be more than enough to keep him competitive. Making Crates/Vaccines take a second or…
  • Re: Actually balanced and usefull rework of Buckle Up

    This is a bit broken, but I do think the perk should get some love ~ The recovery progress of Dying survivors can be determined by the intensity of their Aura. When in the Dying state, other survivor…
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