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Re: Who has the strongest anti-loop?
A lot of people here are saying the Artist, which is somewhat correct. Artist can use her lil birbs to shut down a loop so thoroughly that it forces survivors to move on to the next one. However, onc…3 -
Re: Survivors and Killer's having more stance options
Doesn't quite work - especially with how the game's current design is implemented. Hold Breath - Overlap with perks. Not only breaks the game in many situations, but also shrouds the useful…1 -
Re: Buff Diversion
I'm okay with it needing to be when crouched - especially because you don't want issues with overlap while running Dead Hard. It would be better if it made a trail of scratch marks that fad…2 -
Re: A "No Exhaustion perk weekend"
A metric ton of perks should be buffed - but all within balance. Boons, for example, need to be reworked. Their current system of infinite usage means they are in a difficult spot. They, frankly, are…1 -
Re: My final thoughts on SBMM
They already did the pip system and folks were quite annoyed by it, because it has the same trappings as MMR but is a lot easier to exploit in the long run. If emblems granted bonus BP, you could tur…1