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Re: Please help me understand the devs goal for balance? A 60% Kill rate makes 0 sense
It's more 40% escape rate and it makes perfect sense. Following the MMR "win" rules (escape or kill at least 3 survivors), this is the number at which both sides win at almost the same…1 -
Re: I thought I was going crazy
I don't know, the broken glass isn't that innocuous either. I'll not draw a picture. I would have imagined saloon doors would have been more appropriate in that regard.1 -
Re: The finisher mori needs to be reverted.
"increased exponentially" Please learn what "exponentially" means. That statement is ridiculous enough without it.1 -
Re: Survivor escape rates vs killer win rates, a bit of math to understand why the devs are right.
The stats are only used for the default value of the escape rate. (Besides, from a recent post from a dev/modo (can't recall the name: too tired), the current stats are not significantly differe…3 -
Re: Survivor escape rates vs killer win rates, a bit of math to understand why the devs are right.
That's not the point. The point is that there have been many discussions questioning the target escape rate. This script (and now the app in http://www.drsoon.xyz) shows a good reason for that c…1