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Re: Hook Camping is a Symptom of Wider Issues
Agree with OP. I notice that a lot, like at least 30% of the games, which is far too many. A simple solution to this would be to have slower entity progression the closer the killer to the hook is. L…1 -
Re: A proposal to solve the looping issue
>In exchange for that, after 60s in a chase, the Survivor gains the Exposed status effect. You had me until this. You propose stealth, and then suggest the opposite of that? No thanks. There are w…2 -
Re: Penalties For Killers Who Camp Hooks
Hex ruin should have a time period for which it works in order for it to be fair to newbies/average players. Pro players know how to efficiently find and destroy a hex totem quickly. And they underst…6