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Re: Nowhere to Hide needs a small rework
https://forums.bhvr.com/dead-by-daylight/discussion/440693/nowhere-to-hide-needs-a-small-rework or you'll just realize that those big red lockers are on the map exist for a reason (+distortion i…-3 -
Re: Any killer that isn't broken, bugged or unplayable at the moment?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923704#Comment_3923704 well, let's get started,HUX is bugged, his biopods have a delay of about a second, same with Dracula, but ther…8 -
Re: A Thorough, Comprehensive Set Of Tunnelling Changes
"Power Struggle: Rework: When a survivor is unhooked, Power Struggle activates until a Conspicuous Action is performed. While Power Struggle is active, any pallet can be dropped while carried by…-2 -
Re: Add the anti-camp meter to the HUD
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3921288#Comment_3921288 This would be a complete analogue of kindred, just by passing within a radius of 16 meters, the survivors would see…1 -
Re: Add the anti-camp meter to the HUD
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920869#Comment_3920869 There are a billion things that SWF get for free, for example they always know where the killer is even if the kill…2