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What do the devs have to lose from removing perk tiers or making bp purchasable?
I feel like the grind is to much , one match can get you 20k blood points and it takes 1 million to get to level 40, I wish that perk tiers were removed and bp could be purchased at a reasonable price like 100 auric cells for 500k bp or double bp would be on the weekends by default like cod double xp weekend
Comments
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Can we please stop trying to make dbd pay to win?
Nobody wants that #########.
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Yeah I’m grinding my [BAD WORD]. Off to get bbq and chili for my nurse LOL because I love getting 15 k bp every match
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Nothing apart form losing what little respect that still have remaining
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The grind is ######### in this game.
Pay to win elements are more #########. It shouldn't be in the game period.
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Don't encourage micro transactions...
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I'll give you perk tiers considering how insanely long it is to max out a character because of them but making BP purchasable would be a bad move Imo.
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While I'm against outright purchasing bloodpoints I'm not against stuff like boosters likely incorporated in a battlepass although that would be a short term fix for a bigger problem the game has.
It's the same concept as DLC though. You pay money and you get content sooner which in this case can be perks or a killer power. You can still get them for free by grinding so in a way can that be considered P2W? Using real money to increase BP gain would essentially be the same concept. It's not like having access to all perks and addons gives you an instant win.
I am supportive of removing perk tiers though because it would also be easier for BHVR to balance perks instead of giving it weird traits just so it has something to scale off of.
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Nope, making it to where you pay real money to get BP is a bad idea
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They are heavily reducing grind by adding the archives, each level gives more than a million blood points.
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Since I made a new account I can tell you with how many hours I got anything.
All teachables including all DLCs from Killers: After 200 hours.
All teachables including all DCLs (except Ace and Jeff) from Survivors: after 300 hours. (500 hours for all teachables in total).
I started then prestiging with Killers, I am at 850 hours atm and have following Killers on P3 with ALL perks.
-Legion, Spirit, Plague, Doctor, Wraith, Freddy
And I am now at P3 level 30 on Huntress currently. I just had 1 double bloodpoints event, the last one.
So after seeing this data, I dont personally think the grinding is too long... especially with the tomes its really fine now. But I and my best friend who is a survivor main agrees that survivors shouldnt need the same amount of Bloodpoints to level as Killers. Since you earn ALOT less bloodpoints as survivor and survivors are not in need of addons or perks as Killers do.
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What do you mean by that last part?
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I can't believe what I'm reading here.
You're basically asking to NOT play the game you bought, you want a way to play less of the game and be rewarded for it in-game.
You're not a GAMER!
You want to skip playing the game. You want to skip playing the game. You want TO SKIP. PLAYING. THE GAME.
WHAT.
WHAT.
WHAT.
WHAT.
WHAT.
WHAT.
WHAT.
WHAT.
Just don't play.
Just don't.
EDIT: and you will literally pay people MORE MONEY to NOT play the game you bought.
....I don't want to live on this planet anymore.
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If you're not geting 50k bp each round as killer then you're doing something wrong.
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Bruh, they cut the grind in half recently, literally in half it's better than it has ever been, I like it as is now, and I'm sorry but if you're only getting 15K points as killer per match you're playing pretty poorly.
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If you play a Level 1 survivor, sure you will be in a disenvantage to your team and against the Killer, but you "base" abilitys are still strong enough to help your team enough. If you play a level 1 Killer, you will be in a huge disenvantage because you play against 4 players with more perks and abilitys than you miss. That is a huge difference, thats why I wonder why survivors have to get the same amount of bloodpoints to reach level 50 than a Killer that is alone against 4?
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A killer without perks can easily tunnel their way through a team without perks.
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If a Killer with only tunneling succedes than its the lack of survivors knowledge and experience.
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They already reduced the difference between perk tiers (like noed or devour level 1, months ago didn't grant the oneshot), considering also the blood web change, the tier removal is (in this particular moment) an overkill.
As for buying blood points, it's a really bad idea, one of the few good things this game has, it's not being p2w. Unless you could purchase blood points only with shards, this could be acceptable.
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The thing is, as survivor you literally need only one maxed character for "unique" gameplay. Multiple maxed survivors are a "bonus" or "skins".
As killer, everyone plays a bit different and you kinda need all perks on every killer to play around with builds and stuff. (If you don't want to stick to a single killer)
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You are clearly what is wrong with gaming. Like those people, that buy the new FIFA or Madden every year, hence it is the same game again. Additional, spending houndreds of dollars again, for useless card packs.
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if you actually bother to play the game then you can have at least or almost all the teachable sand just buy them from the shrine for bp
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That means it is currently grind to win which is also kinda nonsense. Going into matches where others have high tier meta perks and you just...don't.
but I digress, more to the OP's point buying bloodpoints would be a really bad idea. Removing the levels from each perk though? I don't see anything negative with that other than slowing the grind down, but BHVR wants you to have to grind so that wouldn't be changed anytime soon.
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You have dailies, rift challenges, BP offerings, We`re gonna live forever and BBQ. there are plenty of ways to gain BPs without removing tiers and paying. it only becomes a huge grind when youre doing what im doing (getting every perk on every survivor and killer). considering all survivors are the same its not hard to pick out the perks you want, you can also learn them from the shrine. as for killer sure it can be difficult to get the good perks since there are so few decent ones but thats rng and shouldnt be removed
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Would the dev team ever consider letting players sell back unwanted items from the blood web? If say I got an odd bulb but don't use flashlights selling it back to the game at a reduced cost. Maybe a 50% rate or something like that.
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