Iron maiden rework
I feel that iron maiden is one of the most useless perks in the game other than faster reloads with huntress. Instead of being exposed for 15 seconds, maybe after being in a locker for a set amount of time, maybe 12 seconds, you become injured. ? I want more perks to be used from both sides. Maybe this can be a step in the right direction.
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I'm not necessarily against a buff, but I wouldn't want to see a full on rework. I'm a big fan of it on Huntress already thanks to the reload speed, but the info it gives also comes in handy. Survivors that would normally hide in a locker to avoid BBQ get caught by Iron Maiden, so it helps me keep tabs on people. The Exposed effect is a little short for my liking, though. I've only gotten a handful of downs with it in all the time I've used it.
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Yeah, Peanits is a Huntress main, we arent changing the reload speed, not on her watch
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Yeah if your up agasing survivors who have a brain, once they know its iron maiden, you wont ever hear them come out locker again lol
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Iron maiden is a decent perk on bubba, nurse and billy. People often try to doge chainsaws and bait out a hit from nurse and releing on her fatigue to go away and therefore hide in a lockerfor a second. Iron maiden counters this playstile. Its nieche, but usable. Anither scenario is DC, inner strength locker combo. Also countered by iron maiden.
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What build do you go for with Huntress? I can't yet find a sweet spot with her.
What if Iron Maiden gave the hemorrhage debuff while the exposed was active? Would fit with the whole Iron Maiden theme.
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Excuse me? dude Iron Maiden is fine.... look at Territorial Imperative... or Mindbreaker
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For my Huntress, I tend not to rely on perks too much. My build is basically just focused around auras so I can go for fancy hatchet throws (aside from Deerstalker, Deerstalker is just good).
Iron Maiden, BBQ, Nurse's Calling, and Deerstalker.
I wouldn't be against Hemorrhage, but I don't think it would be a game changer. The scream will let you know where they are anyway, the real deal breaker is that the Exposed effect wears off before you can get that hit.
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When this perk came out I was thinking it would reveal someones location when they hide from bbq. Then I realized most survivors aren't smart enough to use lockers to hide from BBQ. They don't want to get off the gens unless they have too.
I was using it on my nurse before her nerf. Mainly for those smart ass survivors that try to jump in a locker while I swing. I rarely got any pay off out of it so I switched it out. If there was a rise in head on users I could see some value in it.
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True yes lol but I we want iron maiden to work for us like it's meant to, no so much to catch them on bbq. It can work great or it can be a waste, just a risk I guess
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It would be nice if the survivor didn't scream map-wide letting EVERYONE know you have Iron Maiden. I understand if they are friends they will tell, but not everyone is friends. So once one does it, nobody ever goes into a locker again. The only time I found that it works sort of secretly is when playing Doc because it gets lost in all the screaming already going on.
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I feel like they should increase it to 20 secs and maybe just maybe 2 secs of the barbecue and chilly affect where you can see them but only 2 secs or maybe 1 1/2 of a sec at the bare minimum
But if you are at least within i'd say like maybe 26 to 32 meters of them you only get the regular noise notification just because it would probably make it easy to track them down
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The problem with it is the timer being too short to matter and the fact that once they realize you have it they are never using lockers again. Sure..now your BBQ works more often...but you're really wasting a second perk slot just to make another perk function almost as well as it's supposed to in the first place...pretty bad.
I'd rather a different effect than the Exposed so that you can get repeated value out of it as they won't know you're using it. Maybe upon leaving the locker you just see their aura for 15 seconds or every time a survivor enters a locker you gain Undetectable for the duration they remain in the locker.
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A perk shouldn't seek use by a single killer because it benefits their power a lot, a perk shouldn't be that niche Peanits. Another thing, didn't @Janick say y'all dislike perks affecting killer powers? For example, you changed Doctor's Snap Out of It to not be considered a healing action due to Nurses and sloppy.
Anyways, like Janick said a while ago, you can buff Huntress' reload time via an add-on or basekit, then change Iron Maiden.
Iron Maiden
When any survivor is hiding in a locker, receive a visual cue (the perk lights up).
Upon the survivor leaving the locker, their aura is revealed to you for 6/8/10 seconds.
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You could change the perk to an aura or location reveal instead of a scream. That way the Survivors wouldn't be alerted and thus would keep procing the perk.
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Sounds good,
In this case, the survivor can enjoy the tactics of using a locker until the end of the game.
And killers with Iron Maiden can easily attack vicious survivors who diversify lockers
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Just buff the expose duration to 1 minute like MYC, then it's all good
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Keep the faster locker open/reload.
Ditch Exposed and notification bubble.
Puts Killer Instinct on a survivor for 15s.
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But they could still see the exposed status...
Maybe something like this:
Aura for 4 seconds instead of screaming
No exposed status
Gives the killer 1 token for that particular survivior.
Next time survivior with a token enters the TR, token is consumed and applies exposed for 15 seconds on that survivior.
This way you can actually benefit from the exposed status effect
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I use it on Doc since his power doesn't hit survivors in lockers it'll punish them for trying to hide from my static blast and possibly dissuade them from using them again.
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I don't disagree with you; I'm all for some buffs to it personally. I don't think it needs a full on rework, though. The fact that it prevents people from hiding it lockers to stop their aura from being revealed is useful, and it could combo well with perks like BBQ & Chili. If the Exposed effect was longer, I could see it being pretty powerful.
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They would get exposed effect though
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Doesn't help that gens often hide the survivor auras anyway.
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Why not make it 30-40 seconds then? 15 seconds do absolutely nothing
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oh right true. #########
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Umbra is the best huntress I've ever seen.
She uses,
Whispers, shadowborn, bbq, corrupt intervention.
Do with that, what you will.
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I agree, we're getting somewhere — hopefully it will get a buff soon! 😁
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I like using this with bbq to be honest makes lockers a deadly place also I'll know where you are anyway kekw
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I like the idea of it being a better aura reading/ tracking perk! Here is my suggestion for a buff:
Keep the fast time for opening lockers.
As soon as a survivor leaves the locker their aura is shown for 3 seconds.
After the 3 seconds they start hemorrhaging for 30 seconds.
The exposed status is too short to really do anything with, and if the time on it was prolonged it would make Iron Maiden too OP I think. It would be nice to ditch it in favor of tracking.
Lots of nice ideas above ^^
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