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Iron maiden rework

I feel that iron maiden is one of the most useless perks in the game other than faster reloads with huntress. Instead of being exposed for 15 seconds, maybe after being in a locker for a set amount of time, maybe 12 seconds, you become injured. ? I want more perks to be used from both sides. Maybe this can be a step in the right direction.

Comments

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  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    Yeah, Peanits is a Huntress main, we arent changing the reload speed, not on her watch

  • mylesmylo
    mylesmylo Member Posts: 354

    Yeah if your up agasing survivors who have a brain, once they know its iron maiden, you wont ever hear them come out locker again lol

  • RayrafLPP
    RayrafLPP Member Posts: 621

    Iron maiden is a decent perk on bubba, nurse and billy. People often try to doge chainsaws and bait out a hit from nurse and releing on her fatigue to go away and therefore hide in a lockerfor a second. Iron maiden counters this playstile. Its nieche, but usable. Anither scenario is DC, inner strength locker combo. Also countered by iron maiden.

  • Rivyn
    Rivyn Member Posts: 3,022

    What build do you go for with Huntress? I can't yet find a sweet spot with her.

    What if Iron Maiden gave the hemorrhage debuff while the exposed was active? Would fit with the whole Iron Maiden theme.

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    Excuse me? dude Iron Maiden is fine.... look at Territorial Imperative... or Mindbreaker

  • Peanits
    Peanits Dev Posts: 7,555

    For my Huntress, I tend not to rely on perks too much. My build is basically just focused around auras so I can go for fancy hatchet throws (aside from Deerstalker, Deerstalker is just good).

    Iron Maiden, BBQ, Nurse's Calling, and Deerstalker.

    I wouldn't be against Hemorrhage, but I don't think it would be a game changer. The scream will let you know where they are anyway, the real deal breaker is that the Exposed effect wears off before you can get that hit.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    When this perk came out I was thinking it would reveal someones location when they hide from bbq. Then I realized most survivors aren't smart enough to use lockers to hide from BBQ. They don't want to get off the gens unless they have too.

    I was using it on my nurse before her nerf. Mainly for those smart ass survivors that try to jump in a locker while I swing. I rarely got any pay off out of it so I switched it out. If there was a rise in head on users I could see some value in it.

  • mylesmylo
    mylesmylo Member Posts: 354

    True yes lol but I we want iron maiden to work for us like it's meant to, no so much to catch them on bbq. It can work great or it can be a waste, just a risk I guess

  • samination
    samination Member Posts: 312
    edited January 2020

    It would be nice if the survivor didn't scream map-wide letting EVERYONE know you have Iron Maiden. I understand if they are friends they will tell, but not everyone is friends. So once one does it, nobody ever goes into a locker again. The only time I found that it works sort of secretly is when playing Doc because it gets lost in all the screaming already going on.

  • legionIsBackBaby
    legionIsBackBaby Member Posts: 32

    I feel like they should increase it to 20 secs and maybe just maybe 2 secs of the barbecue and chilly affect where you can see them but only 2 secs or maybe 1 1/2 of a sec at the bare minimum

    But if you are at least within i'd say like maybe 26 to 32 meters of them you only get the regular noise notification just because it would probably make it easy to track them down

  • Blueberry
    Blueberry Member Posts: 13,590

    The problem with it is the timer being too short to matter and the fact that once they realize you have it they are never using lockers again. Sure..now your BBQ works more often...but you're really wasting a second perk slot just to make another perk function almost as well as it's supposed to in the first place...pretty bad.

    I'd rather a different effect than the Exposed so that you can get repeated value out of it as they won't know you're using it. Maybe upon leaving the locker you just see their aura for 15 seconds or every time a survivor enters a locker you gain Undetectable for the duration they remain in the locker.

  • NMCKE
    NMCKE Member Posts: 8,243

    A perk shouldn't seek use by a single killer because it benefits their power a lot, a perk shouldn't be that niche Peanits. Another thing, didn't @Janick say y'all dislike perks affecting killer powers? For example, you changed Doctor's Snap Out of It to not be considered a healing action due to Nurses and sloppy.

    Anyways, like Janick said a while ago, you can buff Huntress' reload time via an add-on or basekit, then change Iron Maiden.


    Iron Maiden

    When any survivor is hiding in a locker, receive a visual cue (the perk lights up).

    Upon the survivor leaving the locker, their aura is revealed to you for 6/8/10 seconds.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    You could change the perk to an aura or location reveal instead of a scream. That way the Survivors wouldn't be alerted and thus would keep procing the perk.

  • bob_bobber
    bob_bobber Member Posts: 54

    Sounds good,

    In this case, the survivor can enjoy the tactics of using a locker until the end of the game.


    And killers with Iron Maiden can easily attack vicious survivors who diversify lockers

  • OmegaXII
    OmegaXII Member Posts: 2,216

    Just buff the expose duration to 1 minute like MYC, then it's all good

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Keep the faster locker open/reload.

    Ditch Exposed and notification bubble.

    Puts Killer Instinct on a survivor for 15s.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620
    edited January 2020

    But they could still see the exposed status...

    Maybe something like this:

    Aura for 4 seconds instead of screaming

    No exposed status

    Gives the killer 1 token for that particular survivior.

    Next time survivior with a token enters the TR, token is consumed and applies exposed for 15 seconds on that survivior.

    This way you can actually benefit from the exposed status effect

  • JHondo
    JHondo Member Posts: 1,174

    I use it on Doc since his power doesn't hit survivors in lockers it'll punish them for trying to hide from my static blast and possibly dissuade them from using them again.

  • Peanits
    Peanits Dev Posts: 7,555

    I don't disagree with you; I'm all for some buffs to it personally. I don't think it needs a full on rework, though. The fact that it prevents people from hiding it lockers to stop their aura from being revealed is useful, and it could combo well with perks like BBQ & Chili. If the Exposed effect was longer, I could see it being pretty powerful.

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    Doesn't help that gens often hide the survivor auras anyway.

  • GHOSTfaceP3
    GHOSTfaceP3 Member Posts: 1,364

    Why not make it 30-40 seconds then? 15 seconds do absolutely nothing

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    Umbra is the best huntress I've ever seen.

    She uses,

    Whispers, shadowborn, bbq, corrupt intervention.


    Do with that, what you will.

  • NMCKE
    NMCKE Member Posts: 8,243

    I agree, we're getting somewhere — hopefully it will get a buff soon! 😁

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    I like using this with bbq to be honest makes lockers a deadly place also I'll know where you are anyway kekw

  • FancyMrB
    FancyMrB Member Posts: 1,250

    I like the idea of it being a better aura reading/ tracking perk! Here is my suggestion for a buff:

    Keep the fast time for opening lockers.

    As soon as a survivor leaves the locker their aura is shown for 3 seconds.

    After the 3 seconds they start hemorrhaging for 30 seconds.


    The exposed status is too short to really do anything with, and if the time on it was prolonged it would make Iron Maiden too OP I think. It would be nice to ditch it in favor of tracking.

    Lots of nice ideas above ^^