Unpopular Opinions
Comments
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Here are a couple of my unpopular opinions.
1.) SWF has extended the life of the game and it shouldn't be removed. I'm all for balancing it, but removing it is a bad idea.2.) The pink mori is too powerful. It can eliminate eight total hooks since each survivor only needs to be hooked once. If the game were more balanced this would be far too game-changing.
3.) I'm all for buffing the killer role, but that doesn't mean that every complaint from the survivor side comes from a place of entitlement.
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Dudddd said:weirdkid5 said:
Survivors that use SC and DS combinations are terrible at the game and continue to perpetuate the unbalance.
https://m.youtube.com/watch?v=8Kbtr4xM67o
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Techn0 said:
@YankeeSan said:
3. Lery's Memorial is a great map, yall are just cowardsYES. I AGREE. IT'S SUCH A FUN MAP FOR KILLERS (except billy and nurse.)
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HeroLives said:Techn0 said:
@YankeeSan said:
3. Lery's Memorial is a great map, yall are just cowardsYES. I AGREE. IT'S SUCH A FUN MAP FOR KILLERS (except billy and nurse.)
I don't know why tho.1 -
Tsulan said:HeroLives said:Techn0 said:
@YankeeSan said:
3. Lery's Memorial is a great map, yall are just cowardsYES. I AGREE. IT'S SUCH A FUN MAP FOR KILLERS (except billy and nurse.)
I don't know why tho.0 -
Freddy isn’t as weak as people try to make him out to be. They just aren’t using him right and harbor ptsd from his nerf four score and seven years ago. He has the lowest kill rate because people hardly ever play him.0
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HeroLives said:Tsulan said:HeroLives said:Techn0 said:
@YankeeSan said:
3. Lery's Memorial is a great map, yall are just cowardsYES. I AGREE. IT'S SUCH A FUN MAP FOR KILLERS (except billy and nurse.)
I don't know why tho.1 -
Tsulan said:HeroLives said:Tsulan said:HeroLives said:Techn0 said:
@YankeeSan said:
3. Lery's Memorial is a great map, yall are just cowardsYES. I AGREE. IT'S SUCH A FUN MAP FOR KILLERS (except billy and nurse.)
I don't know why tho.0 -
@HeroLives said:
Freddy isn’t as weak as people try to make him out to be. They just aren’t using him right and harbor ptsd from his nerf four score and seven years ago. He has the lowest kill rate because people hardly ever play him.Freddy may not be the weakest but, compared to the other killers, he's the most tedious to play as.
I say this as a Freddy main.
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Mc_Harty said:
@HeroLives said:
Freddy isn’t as weak as people try to make him out to be. They just aren’t using him right and harbor ptsd from his nerf four score and seven years ago. He has the lowest kill rate because people hardly ever play him.Freddy may not be the weakest but, compared to the other killers, he's the most tedious to play as.
I say this as a Freddy main.
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@HeroLives said:
That’s why it’s important to run counter healing perks on him. It plays so much better in your favor.Oh I agree.
Sloppy Butcher is my favourite perk with him atm next to Bitter Murmur.
Post edited by Mc_Harty on0 -
Mc_Harty said:
@HeroLives said:
That’s why it’s important to run counter healing perks on him. It plays so much better in your favor.Oh I agree.
Sloppy Butcher is my favourite perk with atm next to Bitter Murmur.
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I like the game map!
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BBQ&Chili has too much going for it and should see a change.
- Bloodpoints, duh. No problem here.
- Strong map awareness through its aura reading for all killers, basically a free chase for mobile killers unless the survivors are really far away or pull a good disappearing act.
- Basically a superior whispers 2 every time you hook someone. Missing aura? You can't see them, but you know they're nearby. The guy on the hook doesn't even interfere with it (unlike with whispers), as this is a form of indirect tracking offered by BBQ&Chili being actively "countered" by survivors.
I'm not even asking for the aura reading to be removed, or some weird solution where it's removed for Billy and Nurse. Something as simple as making the auras a frozen "snapshot" instead of 4 seconds of live aura reading would make counterplay way more interesting. You know which area the survivor is in, but they can immediately start relocating/hiding instead of having to mislead/juke for 4 seconds as you're already chainsawing towards their still visible, moving aura. Would still provide very powerful knowledge of where people are.
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No perk should be see over 25-30% usage rate. This includes Ruin, SC, BBQC, SB, etc.It doesn't matter how balanced people think these perks are. Overused/meta = OP = stale game, and devs should adjust the game and/or perks directly.0
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My unpopular opinion: Clown and Hag is better Huntress and possibly Billy (hard to tell). Clown requires less precision and counters looping with his slow and Hag can mind game loops, simply place a trap down and if the survivor stays at the loop wait before teleporting to see if the survivor will vault back over the pallet/window not to mention you have bodyblocking Hag since Scarred Hand no longer slows you down it can block vaults and pallets. Huntress is mid tier.
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Unpopular opinion: Killer players whining about Survivors being OP are just really bad at the game. They speak of these godlike unbeatable survivors, but I'm just not seeing it. The vast majority of my killer games are 3-4 kills, and I don't even run perks because playing killers is so easy for me. Nowhere near the amount of work I need to put into survivor to have a comparably good game.
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Very unpopular opinion : The hatch is awesome and it should stay.1
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Unpopular opinion: Borrowed Time is countered by doing the thing it's supposed to counter. Some guy's on a BT timer? Just tunnel them out of it!
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@Dragonredking said:
Fresh unpopular opinionThe forum is better off without the down vote button
People just treat the LOL button as a down vote button.
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Unpopular opinion: Fredward is not the worst Killer in the game and he never was. It used to be Bubba, but that spot currently goes to the Legion.
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The legion is a well balanced killer who can get downs like any other killer can and deep wounds is even slightly threatening.
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AlexAnarchy said:
The legion is a well balanced killer who can get downs like any other killer can and deep wounds is even slightly threatening.
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Lack of punishment for disconnects = neccesary evil
Honestly I get into so many games with people where the connection is so bad I'm getting teleported around constantly and you can't even vault or use pallets because the game freezes if youbtry due to lag.
Sometimes they have good ping on the lobby and it still happens.
Like what are you meant to do at that point? There's literally no point playing. You can't defend yourself, you can't have fun.
Sometimes you see the killer at the other side of the room swinging and you think "why on earth is he doing that?" Then a few seconds later your character drops down dead. Damn guess the killer has Jedi mind powers now.
I mean rage quits are bad, but the idea of a 30 minute ban on every disconnect is unfair while the game has no dedicated servers.0 -
Unpopular opinion: Killer is not nearly as hard as some claim it to be. Most survivors aren't that good and even the good ones can make mistakes or be put in situations where they have no options to escape (aka checkmate). Too many people still ######### about killer. Maybe a year ago killer was hard but nowadays it's really not. Just make good decisions, have a strong build, and take advantage of their mistakes when you can.
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The game is better without perks.
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