Please fix pallets and window hits
It's getting to be a joke now. This is a competitive game, so problems like this shouldnt exsist. You cannot do anything about getting hit during a pallet stun, vauling a pallet or a window. Why is this still a problem? I can't believe I have been away for 6+months and the game is still in this state.
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Latency is the cause of most of these hits. That's where your angst should be directed I believe.
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Efforts should really be directed at adjusting animations (and not just player positions) to make the hits not look as implausible rather than making the hits happen/not happen in the first place.
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Considering killer-sided hit validation, as long as their ping is 150+ms, it will look rather peculiar.
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lol too real. It's why I don't play survivor as often as I used to.
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It's funny that there is hundreds of competitive games like cs apex cod which validate hundreds of hits per minute very accurately regarding model position. And there is DBD where you get hit directly where you been 2 meters ago...
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That's because those games were built around Dedicated Servers, DbD wasn't as it was originally a P2P game so the game has had to be adjusted greatly to work on dedicated servers and server sided hit validation is in the process of being tested (we previously had test versions of this on the Live build).
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