NERF THE TOXIC Griefer SURVIVERS. it discourages new and old Players from playing killer
Surviver Perks alot of them are Stronger then the Killer. the Troll Griefers body block to much. some loops are to Big were they can run around you for Days. Marcialess Storm is Only Usefull on Noobs. Ruin is useless for its slow Regression Speed. NOED imo is a little to week. i thought it was pretty balenced before even as playing surviver. it put pressure on the surviver and gave them a Choice. Risk it all to save your Team Mate or Leave them behind. this could be counterd with Borrowed Time and Delivverence and even metal of Man. Survivers should automatically get Blindness for 60 and Broken for 30 seconds and Hinderd for 15 seconds when Body Blocking within 3 to 4 meters of a Hook. taking a Normal protection hit within 3 meters of another Surviver that is not ina Chase. aka not the killers target should Inflict Blindness and hem for 10s. a Surviver Destrroying a hook within 5 Meters of the Killer should suffer Oblivious for 45 seconds. if the Game Detects these Outcomes the Killer should not Receieve a Penelty for DC. and TBH the game should have a setting to turn off Skill Based Match Making if the game has such a system. for Pallet loops if a Surviver Vaults to many times over the same Pallet they should be Aflicted with Hinderd for 1 Second. PLEASE REMOVE THE WINDOW 2ND FLOOR WINDOW LOOP ON LAMPKIN LANE. were the generater is right infront of the Poorch. its an ENDLESS Loop. survivers can vault out of the window run around the back to the backdoor into the house up the stairs to revault the same window and since its a long distence the WINDOW NEVER Seems to get blocked by the entity. so please move that window to another room in the House its to Strong for Surviver. a Side Note. on the BoneYard Map/GraveYard. please add a Vault for Survivers on the 2nd Floor of the Tower. I Know the trolls will hate on this post and i dont care, these are Issues that need to be Adressed. (If anyone has any other ideas of how to combat these issues please List them Below. the toxic griefers keep getting there bandwagon friends to miss lead the devs into thinking the game is unfair for either Killers or Unfair for Survivers) im tired of Troll Minortys shifting the game into an unbalenced way just so they can ######### with people Either AS Killer or AS Surviver. This may be a Hot take but after 4 DAYS OF ENCOUNTERING THIS PEOPLE NONE STOP ALMOST I HAD TO SAY SOMETHING. i cant just sit by while no one is Addressing the Issue of Griefing.
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The things you are mentioning are not "toxic" - they're actual things in the game! And definitely not griefing!
Survivors body blocking hooks to prevent hooking for a team mate - is survivors not working on gens, and free hits for the killer. At the very least you're going to have 2 survivors injured and if you drop the carried survivor in time, you're going to have 1 slugged at least one injured and others having to be off generators to heal the slugged survivor. It's free pressure for the killer. And no, certainly not something that should be allowed to skip the DC penalty.
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What is this today? All the killers are crying for not being able to 4K every. single. game. ######### is this?
Survivors having stronger perks? So survivors can just delete last 2 generators after first 3 if killer does not find a specific hidden totem? Or survivors are able to disable killer for half a minute and progress all generators that they touched by 10% if they complete any generator? Or have passively progress generator by 200% by just tapping it once for a full minute + get warning when killer touches it?
Killers got their chase buffed recently. As a result you have 61% kill rate. Meaning only 39% of survivors make it out of the gate. Is that really that much? You win more then 3 out of 5 times and you still complain? Killer queues are already way longer then survivor queues because killer is that much more unfair. Think about yourself.
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I’ve been massacring players this event. Only 1 escaped through the door -I let them- and maybe 2 hatch’s out of dozens of games. Only 1 game got to 1 gen left most are 3-4. Some got 0 done.
Perks, slugging, mind games and how to utilize the power is everything. Infectious fright-star struck- corrupt intervention-BBQ. This build will END 99% body blocking. It will give awareness far and close. Instadowns and Group them when it starts while not letting gens get worked on the second the game starts also. I snow ball the game every time.
It helps to watch videos to see how others make the most of specific killers.
learn pathing and how to predict
GGs coming your way
ps throw a yellow mori in for the chef’s kiss at the end
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I'm not sure if we're playing the same game but Killer is in one of its strongest states at the moment. Ofcourse there are a lot of variables but they try to balance the game around desired statistics instead of feelings.
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Well said Mandy
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If you're chasing people in Haddonfield main, that's your problem. That's one of the strongest main buildings in the game, you're not gonna win a chase there on most killers. Also, if you're getting bodyblocked, stop tunneling and spread out your pressure. They're giving you free hits, take them and switch your aggro.
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