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Why DbD still has DC penalties?

This game was better when there was no penalties. The only problem it made solo-q weaker but now bots are replacing survivor. So there is no reason to keep it in game.

I am playing TCM atm and game has no penalty for dc'ing. It's just fine, there is no issues with it.

Comments

  • jesterkind
    jesterkind Member Posts: 9,528

    That's more of a separate issue, but I do agree. That doesn't mean that we should remove DC penalties, it means we should be looking very critically at whether or not hook suicide should be allowed.

  • bm33
    bm33 Member Posts: 8,404

    I think at this point they should have 2 queues - one with DC penalties and one without. If you go into DC penalty queue and DC then you gotta wait out the penalty, no going to penalty free queue to wait it out.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    And just because we have dc penalties, people are killing themself on hook which creates even worse scenarios for survivors.

  • GroßusSchmiedus
    GroßusSchmiedus Member Posts: 556

    I might sound like an ######### saying this but i believe it should be increased, For Honor had a problem with disconnecting to so players "save" their stats that no one else could see anyway. And it happened literally almost every game, after fixing problems that allowed to bypass it they upped it from 10 to 15 Minutes (possibly as a message after people started crying) and it started to drop drastically.

    As a compromise i would allow players to disconnect after like 15-20 minutes so problems with people taking the game hostage or abusing strategies like 3-genning would be atleast partially adressed.

  • Dogma_loki
    Dogma_loki Member Posts: 435

    So all kinds of toxic and other reprehensible behavior is allowed in DBD but the moment people want to leave an game its suddenly an issue.

    Im going to go out on a limb here and say a majority of DC's have nothing to do with being "childish and weak-willed". It's easier to post melodramatic statements than to delve into the real issues.

    Never change forums.

  • Moonras2
    Moonras2 Member Posts: 444

    As someone who gets irritated and dcs from time to time, in my opinion, the penalties are a good thing. From my experience if I dc once, and load into another game, I'm going to be more likely to dc again. There was no in between period for me to get over the last match, which leads to me becoming irritated quicker and easier.

    I think the penalties are a good balance of different scenarios. If someone legit has to leave, the penalty isn't really a punishment. It will be gone when you get back. For people who consistently dc, it allows plenty of time to calm down between matches. It then grows into a punishment for doing it over and over.

    The problems that cause people to want to DC are separate issues and should be brought up, or dealt with, as well.

  • Pluto_1
    Pluto_1 Member Posts: 337

    That's not the point. When you DC you are forcing the other players to play with a bot. No one wants to do that.

  • I_CAME
    I_CAME Member Posts: 1,582

    The bots are terrible and are far worse on average than solo queue teammates. They just run around aimlessly and don't do anything 90% of the time. They can't even hit skill checks properly. They usually just keep unhooking you in lost cause games that you're trying to get out of. I'd rather take my chances with my solo queue teammates. I think it'd be fine if they lowered the maximum penalty to a few hours but they shouldn't completely remove them.

  • Xxjwaynexx
    Xxjwaynexx Member Posts: 468

    No dc penalties work in TCM because....... It's a different game with a different play style. I know it's crazy like I mean it's an asymmetrical horror game but the two aren't the same. In TCM if your team mate dcs you can still easily escape through the various methods they've made available, which I'm assuming they took into account. DBD if a surv DCs at the beginning of a match, it literally screws the rest of the team, as bots are easy af to zone and eliminate.

  • appleas
    appleas Member Posts: 1,129
    edited August 2023

    Just because DBD is an asymmetrical game doesn’t mean it’s some special snowflake. Basic common sense still applies.

    When you play other multiplayer games, is it the norm to disconnect intentionally for whatever reason? If no, what makes DBD so special that DC-ing should be encouraged? If you ask 100 people who don’t play DBD whether DC penalties should be removed so that people can leave whenever they don’t feel like playing, how many of them do you think would support this?

    DC-ing should be the minority and not the majority. Hook suicides is one thing but removing DC penalty just so people can leave whenever they don’t feel like playing is encouraging irresponsible behavior.

  • DemonDaddy
    DemonDaddy Member Posts: 4,168

    We need harsher penalties now, bots are there for everyone else but that doesnt make them an excuse to cherry pick games. If a player wants to bail for bs reason, fine let them, and then they can hop back in after a very long cooldown.

    Players are far to entitled to be given unrestricted access to which matches get played until the end.

  • Hannacia
    Hannacia Member Posts: 1,423

    I mean what ive noticed in TCM is that on the victim side DCs don't matter much. I've been able to escape just fine after people dcing. Victim side feels more lonely in that game and it's more like everyone for themselfs. Family side on the other hand if someone dcs or is afk it hurts. You need team work on that side which is why i like family side more.

    in DBD if 1 survivor dcs at the beginning and the killer is at least somewhat ok you won't win that game or escape. Killer DCs..well theres no game. This is why DC's don't work in DBD and penalty has to be in to prevent it from happening.

  • thisislastyearsmodel
    thisislastyearsmodel Unconfirmed, Member Posts: 636

    Because this community is full of weak people who DC for any reason.

    I've had people DC against me while I'm playing Trapper, of all killers. They get stuck in a trap, not even near basement, and rage quit when I down them because of it.

  • Mr_K
    Mr_K Member Posts: 10,342

    "This game was better when I could leave with no consequence. Screw you guys, I'm going home."

    Idk what wrong with people who think that they can load into a match and leave whenever they are inconvenience. The DC penalty exists because leaving a match that you agreed to play is just as bad as griefing.

  • burt0r
    burt0r Member Posts: 4,292
  • Xernoton
    Xernoton Member Posts: 5,965

    You are not supposed to dc every time something doesn't go your way. That's why.