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Random mates, pls stop popping 99% gens

It seems like since the introduction of gen regression everyone dropped his IQ into "me see gen! Me finish now!" level.

Honestly, if you see a gen at 99% there is most likely a reason why someone left it and the most obvious reason is map split. It happens so often that I'm the only survivor in the team who has map awareness and keeps the last gen on the other side of the map at 99% or don't even touch it till 1 gen is left.

Why are my random team mates always so stupid? Just another proof how busted this ranking system is even on rank 1.

Comments

  • RepliCant
    RepliCant Member Posts: 1,436

    i feel

  • NeonAlien
    NeonAlien Member Posts: 328
    edited December 2018
    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.
  • Dokta_Carter
    Dokta_Carter Member Posts: 614
    It seems like since the introduction of gen regression everyone dropped his IQ into "me see gen! Me finish now!" level.

    Honestly, if you see a gen at 99% there is most likely a reason why someone left it and the most obvious reason is map split. It happens so often that I'm the only survivor in the team who has map awareness and keeps the last gen on the other side of the map at 99% or don't even touch it till 1 gen is left.

    Why are my random team mates always so stupid? Just another proof how busted this ranking system is even on rank 1.
    Best example... Last two gens needed.. XD
  • Vietfox
    Vietfox Member Posts: 3,823
    I feel you too
  • Master
    Master Member Posts: 10,200

    @NeonAlien said:
    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.

    RBT are so weak that you really dont need to 99% a gen.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Master said:

    @NeonAlien said:
    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.

    RBT are so weak that you really dont need to 99% a gen.

    Depends, endgame pretty strong. Better don't pop the last gen while ur mate is trying to find a key 
  • NeonAlien
    NeonAlien Member Posts: 328
    edited December 2018
    Master said:

    @NeonAlien said:
    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.

    RBT are so weak that you really dont need to 99% a gen.

    Generally I agree if you have competent survs, but not if you've got potatoes on your team. It's situational. Sometimes you really need some extra time. 
  • Dokta_Carter
    Dokta_Carter Member Posts: 614

    If you are worried about map split dont fix the wrong generator to 99% in the first place.

    Same like people fixing the carnaval generator first on the Clown map. Common sense to leave that one with the last 3 because its so isolated 90% of the time.

    Its not as simple as fixing the "wrong gens" if your with a team of randos, they could screw up right after your done fixing the "correct" ones,and fix any other gen, the more isolated ones, the ones litterally right next to the one just done. Stopping a gen at 99% can actually fool some killers into aticking around said gen. Fixing to 99% will also help at the right moment with a SWF group.
  • Master
    Master Member Posts: 10,200

    @NeonAlien said:
    Master said:

    @NeonAlien said:

    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.

    RBT are so weak that you really dont need to 99% a gen.

    Generally I agree if you have competent survs, but not if you've got potatoes on your team. It's situational. Sometimes you really need some extra time. 

    If I dont have competent mates, then I dont give a damn anyway and make sure that I get out at leasat

  • Dokta_Carter
    Dokta_Carter Member Posts: 614
    Master said:

    @NeonAlien said:
    Master said:

    @NeonAlien said:

    Same with gens and RTB's. I leave a gen at 99% to give the person time and work on another gen instead, but the others just pop it... Very few actually don't finish a gen when RTB is in play, it's like most survivors never got the connection or just don't care.

    RBT are so weak that you really dont need to 99% a gen.

    Generally I agree if you have competent survs, but not if you've got potatoes on your team. It's situational. Sometimes you really need some extra time. 

    If I dont have competent mates, then I dont give a damn anyway and make sure that I get out at leasat

    I did something similar to this and got told i was garbage and should delete my account(PS4 mind you) Because i chose not to save them after they fed a Pig, and had the pig camping inbetween them. I didnt have SC and i was already injured so why risk it?
  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649

    If you are worried about map split dont fix the wrong generator to 99% in the first place.

    Same like people fixing the carnaval generator first on the Clown map. Common sense to leave that one with the last 3 because its so isolated 90% of the time.

    if all ur mates and the killer is hovering around an area with an important gen to fix and u can't access it's better to do a gen to 99% than doing nothing.
  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited December 2018

    @Shadoureon said:
    Same like people fixing the carnaval generator first on the Clown map. Common sense to leave that one with the last 3 because its so isolated 90% of the time.

    I don't think the carnival generator is guaranteed to spawn. Do you mean the chapel generator? There's a trophy/achievement for fixing that gen, so that's probably why it's getting done first.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited December 2018

    Double post delete please

  • PigNRun
    PigNRun Member Posts: 2,428

    @SnakeSound222 said:

    @Shadoureon said:
    Same like people fixing the carnaval generator first on the Clown map. Common sense to leave that one with the last 3 because its so isolated 90% of the time.

    I don't think the carnival generator is guaranteed to spawn. Do you mean the chapel generator? There's a trophy/achievement for fixing that gen, so that's probably why it's getting done first.

    No, he does mean the generator that spawns near the Clown's wagon and horse. He is saying that one, once it does appear (though I remember it sometimes spawns in the carnival itself as well), its pretty isolated from other generators. Like the one in Yamaoka Estate in the Killer Shack, which can also sometimes spawn outside it.

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051

    Hey man, just trying to finish the job :chuffed:

  • Kaelum
    Kaelum Member Posts: 994

    Unless you are in a SWF group with a plan, 99%’ing a gen is a waste of time. It does not help the game, it is actually wasting your time and helping the killer. Once the killer finds the gen, he will kick it, and all the time that you spent on it is wasted. As others have stated, work on the correct gens first (i.e. do one, skip one), especially the unsafe gen in the middle. The only slight exception is RBT, but again, that is situational. If you are solo, never 99% a gen unless you are given some kind of indication by your teammates, as it requires a team to pull off a 99% strategy.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Kaelum said:

    Unless you are in a SWF group with a plan, 99%’ing a gen is a waste of time. It does not help the game, it is actually wasting your time and helping the killer. Once the killer finds the gen, he will kick it, and all the time that you spent on it is wasted. As others have stated, work on the correct gens first (i.e. do one, skip one), especially the unsafe gen in the middle. The only slight exception is RBT, but again, that is situational. If you are solo, never 99% a gen unless you are given some kind of indication by your teammates, as it requires a team to pull off a 99% strategy.

    just going to copy paste this cuz I assume u haven't read everything:
    "if all ur mates and the killer is hovering around an area with an important gen to fix and u can't access it's better to do a gen to 99% than doing nothing."
  • Kaelum
    Kaelum Member Posts: 994

    @DwightsLifeMatters I did read everything. There is nothing to be gained by leaving the gen at 99%, especially in the case you describe. You have taken yourself out of the match to do a gen that produces no gain. There would be at least 3 other gens that you could do, and I’m sure that one of them would be much more helpful to the team. If the killer is chasing anyone, do a gen right next to him, under his nose.

    What is it that you think you are gaining by not completing the gen? Is it going to make the killer move away? No, because you have idiots running around an “important” generator. The same thing goes for hooks. If you want the killer to leave, YOU and your friends have to leave. Watching Keystone Cops is hilarious, but it will get everyone killed.

  • PigNRun
    PigNRun Member Posts: 2,428

    I 99% gens when the Killer is bad and I lack Objective points.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Kaelum said:

    @DwightsLifeMatters I did read everything. There is nothing to be gained by leaving the gen at 99%, especially in the case you describe. You have taken yourself out of the match to do a gen that produces no gain. There would be at least 3 other gens that you could do, and I’m sure that one of them would be much more helpful to the team. If the killer is chasing anyone, do a gen right next to him, under his nose.

    What is it that you think you are gaining by not completing the gen? Is it going to make the killer move away? No, because you have idiots running around an “important” generator. The same thing goes for hooks. If you want the killer to leave, YOU and your friends have to leave. Watching Keystone Cops is hilarious, but it will get everyone killed.

    Once u have a 3 gen strategy to go against and u have adrenalin the 99% tech into adrenalin is viable.
  • Kaelum
    Kaelum Member Posts: 994

    @DwightsLifeMatters you still haven’t answered my questions. How does leaving a gen at 99% give you an advantage over the killer? If you allowed a killer to pull off a 3-gen strat against you, you deserve to lose. By completing the gen, you put pressure on the killer to make a mistake. Since you haven’t provided any valid reason for doing this, there is no reason at all for anyone to listen to your cries. Good day.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Kaelum said:

    @DwightsLifeMatters you still haven’t answered my questions. How does leaving a gen at 99% give you an advantage over the killer? If you allowed a killer to pull off a 3-gen strat against you, you deserve to lose. By completing the gen, you put pressure on the killer to make a mistake. Since you haven’t provided any valid reason for doing this, there is no reason at all for anyone to listen to your cries. Good day.

    I just said it. If u can't conclude by urself u have major issues with logic or u r not experienced as a survivor 
  • WeaponXMetsu
    WeaponXMetsu Member Posts: 81

    Interesting. I'm not at the level you're at by no means, but I'm constantly thinking I need to finish a gen for points. Especially for double bloodpoints. I don't really care about surviving so much because of that, but I won't make unnecessary saves either. Maybe I'll have to take a note of this in the future.

    The point of a 99% gen is to get the killer to patrol a wider area than he normally would for gens making it easier to get the harder placed gens or the ones that are closer together. I'm not really sure why that needs to be explained, but the gen regression is really slow so why wouldn't you leave a gen at 99% then come back to it. Hell, the killer might be searching the area for about 30 seconds seeing if anyone is in the area as well.

  • Kaelum
    Kaelum Member Posts: 994

    @DwightsLifeMatters said:
    I just said it. If u can't conclude by urself u have major issues with logic or u r not experienced as a survivor 

    If you think that was a proof, then this thread is nothing more than a troll thread. Nice meeting you Mr. Troll.

    DO NOT FEED THE TROLLS!!!

  • Peanits
    Peanits Dev Posts: 7,555

    I really don't think they're in the wrong to finish them, they shouldn't be 99'd in the first place. If you don't plan on finishing it (barring adrenaline), then you're spending 80 seconds getting a generator ready to pop and then leaving it unattended. Unless you want to babysit it for the rest of the match, it's going to get kicked and regressed. If you want to prevent a 3 gen, you're better off spacing out which ones you repair in the first place.