http://dbd.game/killswitch
Dudeee... This Demogorgon build is BROKEN and overpowered...
So I just made up this perk build on demo tonight...
If you run Hex devour hope as Demogorgon, undying too, and also thrill of the hunt, put portals RIGHT ontop of where the totems are, and then you run the addon where you dont need to hold right click to know when people are near your portals... its literally a broken build. its overpowered as #########...
You won't be defending generators, you'll be hunting ppl down for devour hope hook tokens, and you'll 99% of the time be defending the totems. Literally any time someone gets near one you just stop them. Making sure to at least injure.
The only counter i can imagine is survivors just rushing generators, or cleansing dull totems around the map to weaken thrill of the hunt cleanse speed. Except they wouldn't know to rush gens yet, unless they know you have this totem focusing build.
And to cleanse dull totems around the map would take smart survivors. most wouldnt even think to do it. But also, a SWF multi queue would probably best handle this situation.
its actually kinda evil and ######### up running this build lol...
Comments
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Not to rain on your parade but this build has been known about since Demo got their add-on pass.
Post edited by MrPenguin on7 -
Yeah this is something that's actually always been a thing with Demo, however to get those Devour Hope tokens the killer does need to chase and hook survivors, meaning that they won't be able to fully protect those totems...the more experienced the survivors the less chance a build like this will work, as survivors know what they're doing and they will slam the generators if the killer is failing to chase.
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