The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I’m now seeing max skull bases in public. May be resolved
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Looks like this has been resolved with a hot fix . Can be closed.
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Also confirming that I have seen no “10 skull” bases. Only up to 9.
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This happened to many other discord members as well. We confirmed that it happened to all of us on this specific Brutal expedition map.
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This is likely due to the (unintentional?) corrosive cube buff. Corrosive cubes now kill in 0.5s instead of 1.25s like they did previously.
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This is especially upsetting since it seems like expedition rewards were supposed to be shared since all the stuff during the expedition is given to both players.
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Yes please fix this. This only started happening in the most recent update.
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This is on their known issues board: ”When activating Prosarmogi’s Boost ‘Watchman’ sometimes the harvester path distance says 0m.” Likely they are looking into a fix for it.
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Not really a bug. It’s just a product of builders using the traps / guards in an (annoying?) combo that kills HRV.
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Wow! Cool tech! This adds a lot of depth to the speedrunning community! I'm glad the developers thought to add something this intricate for the players to discover in the game.
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Try playing it in borderless windowed. Then you should still be able to interact with the task manager even if it crashes.