Comments
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I had Monitor & Abuse, Gearhead, Grim Embrace and Languid Touch on The Xenomorph. Trust me, the survivors stood no chance.
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Unnerving presence and coulrophobia but with tinkerer and trail of torment.
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Imagine Bill doing the crip walk.
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MMR is a mistake. This game should've never turned competitive.
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The Nemesis. No matter how many times I play him, I just don't see The Nemesis or feel like I'm playing or playing against The Nemesis. He is nothing like the Remake or the OG. He doesn't know how to sprint. He doesn't have a rocket launcher. The zombies are vastly different. He only has one mori animation when he has…
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It would be a dream come true...
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Okay, that sounds fair. I'll be willing to trade sprint and additional zombies for flashbangs spawned around the map.
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Isn't there a perk that make flashbangs? Roar animation is already added in albeit a weak one. It occassionally happens when nemesis hit survivors with his fist not his tentacle.
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An additional note, survivors should be able to cycle between vaccines or hand grenades. It's like having a attaché case from Resident Evil.
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He desperately needs a second activate ability. The tentacle is so lackluster.
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Another item for survivors. Have you played Resident Evil 3? There is a hand grenade which Jill can throw at zombies or Nemesis. They should bring that in. Nemesis get a couple extra zombies and a sprint ability, survivors get hand grenades.