We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Comments
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this game really makes survivors lose more often, my advice to you is that every second is very valuable... always touch gen when you are not being chased or idle, in the current meta genrush is there because if your team doesn't do genrush it is certain that the game will be difficult and chances are your team will lose.
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that's right, I stayed in this game because the last 2 rift pass had good cosmetics xD.
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I know your pain man... small maps, difficult loop, bad matchmaking, tunneling and much more. just enjoy your game man this is what the developers wanted. so don't be surprised that many people are dc and commit suicide xD
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in my area the incentive for killers only exists at night and that is only for a few hours, I play on an Asian server.
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bro didn't know that soloq was completely destroyed, on average dbd is played by soloq and it's so frustrating it makes people want to dc and go next. I really appreciate people who can win 5 out of 10 Soloq survivor matches.
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I prefer the option to show and hide prestige in settings, even at the end of the game prestige is still hidden.
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That's right guys, this game is completely broken for solo survivor play. I'm a solo survivor main player and have really cut down on my dbd playing hours over the last few months.
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When BHVR realizes that the survivor population is decreasing, they will buff the survivors so that more people will play it again.
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I've often seen posts like this on forums, and they usually end up like talking to a wall.
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Of course survivors need buffs. In my opinion, survivors need basekit buffs, namely Kindred basekit (very good for Soloq) and OTR basekit (tunnel). I'm sure if the developer improves the matchmaking system, map design and adds the basekit that I mentioned above the quality of the survivor gameplay will improve and reduce…
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Soloq is a joke and that's what the developers wanted. If I play killer and meet soloq I will win easily, if I play killer meeting average swf I just tunnel and will win easily. That's the developer's design with its level of balance, playing soloq is so frustrating from day to day.
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My escape rate as a survivor is 2 out of 10 games, honestly I think what makes this game bad is the tunneling, stupid map design and matchmaking (I'm a survivor with 2k hours of matchmaking by people who just installed dbd 1-3 months ago)