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warp1die

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warp1die
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  • I am more interested in this topic from a practical point of view. What are we going to do? Because the talk "they are all bad" will lead to nothing. Dreams of playing 12 hooks are unrealistic. You have to work with what is available to the killer in the arsenal. Therefore, I am more interested in learning and teaching…
  • It's all well and good that they're doing another monster hunt here. But how will it help you? If you want to change anything, you need to direct all your "us versus them" energy to giving killers a reason to play hooks. Preferably those same 12 hooks. How can you not understand that in the long run, there will be someone…
  • I would also add that everyone who plays to win is focused on the killer side. While the survivor side is looking for a more fun part of the game. Due to some conditions, only people with a certain type of character can play on the killer side in the long run. I would say this is not the most pleasant character that you…
  • The numbers speak for the slug. We have 22 perks that should motivate playing hooks, but most of them were nerfed or are not strong enough. I wrote about them in more detail in my thread. The developers are clearly hinting to killer players that they should not play in spreading hooks. While the slug counters 26 perks, 2…
  • Lightborn and other countermeasures were mentioned here. Perhaps, for the sake of variety, the surviving side should use perks that help in the fight against the slug? Well, it's a two-way street. I'll even kindly list them for you. Boon: Exponential, Buckle Up, Plot Twist, Soul Guard, Unbreakable, We're Gonna Live…
  • After all, I didn't say the most important thing. Which killers are suitable for slug in my opinion. After all, as noted above, the slug depends on the specific assassin. It may differ from yours. After the nerf of Ultimate Weapon, the slug potential of assassins has somewhat diminished. At the moment, Doctor, Legion,…
  • First of all, I wanted to show that all the survivors with threads on the forum about slug and Knock Out. They are not lying. We are already here. Some of us have been developing slug tactics for a year now. I just wanted to show what prompted us to adopt slug as our main tactic. I must admit. We have achieved good…
  • Is it true? By using slugging as a tactic, assassins no longer have to worry about 27 perks and 2 items (flashlight and sabotage toolbox). Babysitter, Background Player, Boil Over, Breakdown, Breakout, Dead Hard, Decisive Strike, Deliverance, Flashbang, Kindred, Off the Record, Power Struggle, Flip-Flop, Reassurance,…
  • But how do you explain these screenshots? Am I the unluckiest person? I have been seeing this picture with enviable consistency for several years now when I am not playing for 4 kills. Hatch is always given to the survivor, and I only see it when I am next to the survivor. This is especially noticeable on The Onryō and…
  • It's true. Hatch always has the ability to appear next to a survivor. Which means the killer can't afford unnecessary risks. Here are images taken over several years as proof. With some luck, the survivor could even escape!!! Now imagine what happens when you hang a survivor on a hook instead of a slug.
  • Enough to last a lifetime.
  • You literally don't though. Maybe at high MMR, yes, but not everyone is striving for that. Monsters are different. I'm all for creativity in perks, but I make up for the variety of builds with unfun tactics. Camping, tunneling and slug. I will use it to the fullest for the sake of victory. Many people I played with would…
  • So why is my SWF experience like a series of escapes? So you understand, my friends and I very rarely play. Next time I'll probably see them during the event. The rest of the time, everyone goes about their own business, plays solo, as an killer, or even plays another game. We're not some play-by-play tournament squad. We…
  • That's what I'm talking about. Evil in its truest form that condemns killers and solo survivors to suffering. Today I was going to play SWF. The three of us usually play as the killer or solo player most of the time. Pain and suffering are on the killer's side, where the maximum he can hope for is one or two kills. The…
  • To consistently win as a survivor, you don’t need to be a tournament player. Just follow simple rules. 1 In any unclear situation, repair the generator and always repair the generator separately. 2 If you don't repair the generator, take mans the killer. Survivor gameplay is so simple when everyone is busy fixing the…
  • It's amazing how much survivors like to downplay their advantages. Why are survivors always afraid to call a spade a spade? SWF is literally an easy game mode. I also started playing survivor with friends around 2023, after which I felt the difference between the agony of solo. Unlike others, I at least have the courage to…
  • Brother is a killer. You chose the wrong way to deal with the SWF. If you really want to defeat this many-headed hydra, you need to find allies. Those who suffered just as much because of the SWF. I'm talking about solo survivors. One of the most unfortunate roles along with killers. After all, all the misfortunes of solo…
  • Time to take it No Mither.......
  • I was rather saying that someone will have to pay for everything. For a nerf to the entire regression, another useless perk and another killer who will be forgotten in two weeks. This is simply the law of balance in the universe. When you take something, you must give something in return. And who will pay for all the SWF?…
  • Depends on how much I want to play slug. Until the promised increase in sabotage. I had enough of a mixed slug without a knockout. Now I'll probably switch to a pure slug build with knockout. Just like during the threat of the anticamp system during the PTB. So that you understand. Mixed slug Clean slug This game is mainly…
  • A slug is the most beautiful thing that can happen in the life of any killer. When killers realize how useful this strategy is in everyday play. The time savings are simply colossal. Just think, how useless is it to hang survivors on a hook? When could this wasted time be spent on something really important. I'm talking…
  • All solo players need is a separate mode. Solo players and killers are victims of a SWF. Therefore, they must unite against the true enemy. Just ask yourself this question solo players. Do you really want to pay for the sins of SWF? After all, the killers cannot relax in the presence of a SWF, and therefore they will…
  • Everyone says that slugging, tunneling and camping will increase, but look at this issue from a different angle. Who will you stay with in the game? First of all, this hits honest players who want to distribute 12 hooks. You drive away those you would like to play with. Competitive people who are capable of doing anything…
  • Brings back memories. 2020 Interesting video about a knife. It is situations like these that push killer players to the dark side of the force. Just one of the situations of inappropriate use of a knife.
  • Why play Knight or Skull Merchant for DC? When you can just take the good old Doctor :)
  • I don't have an answer to your question. I just love collecting developer statistics. I can assume that the number 5 was the most common number when counting.
  • To be fair, judging by these 2020 statistics. Only of 51 the survivor community is toxic. So then every two out of four survivors were toxic in your lobby. It’s so good that the developers gave us such statistics.
  • Consider the time. 2023-2024 I agree with you. These are healthy and balanced decisions. But in 2020, you're simply condemning high-ranking survivors to an eternal lobby. These survivors simply do not have enough high-ranking killers. Low-ranking killers began to play against red ranks not out of a good life, but to close…
  • For those who are wondering why this happened. The only time the killer community actually quit the game. Saying no to game balance in 2020. The exodus was so large-scale that the lobby of killers turned into this, and the lobby of survivors into an eternal search. A very logical question then arose in the community: why…
  • Look at this issue from the positive side. For us killers, this is a great opportunity to master the art of the slug. This style of play is quite effective and working. By giving up hooks, your life can change for the better. Just chases and no worries about problems with hooks. Remember, you can always hang on hooks when…
  • What do you want? The more painfully you hit one side, the harsher the answer you get in return. You have to ask yourself a question. Who are you really going to scare off with all these changes? Normal players or camper? Campers have a special mindset. They will adapt and come up with new tactics. If necessary, they will…
  • These are actually the most fun games I've ever had. I still remember that game fondly.
  • In December 2020, the developers even provided statistics on teabag. You can take a look. At that time, more than half of the survivors made a living from this. Now I think it’s no better
  • But isn't your build the basis of your strategy? Make the build slow down, end game or make chases easier. Possibly a mixed build. Without this, we will be no better than the bots who happily run around and hit indiscriminately. I see we have different perceptions regarding what winning as a killer is. I'm an old-school…
  • Just to be clear, once all four survivors are revealed to be slugs, I will definitely hang them on a hook. I have no plans to gloatfully kill them within 4 minutes. Just avoid punishment from the future system. You yourself must understand that real Campers will not care about this system. Campers will find ways to…
  • Not all of them run with the meta. Here's an example for you. I My friend who took my advice.
  • Thank you. I'll try, but it's more a question of comfort. I need information for control. The Ultimate Weapon is versatile for many reasons for me. Search and protection. Although the knockout is good, the additional blindness add-on wouldn't hurt. Restraint is no better than the King, since the King has all the Doctor's…
  • The problem is that murderers are deprived of the right to choose. The rights that I want to remind you were guaranteed even when the game was created. I have always followed the precepts of this wise man. After all, how else can I play with the people who send me to the Garden of Joy. But these are all minor things. The…
  • The future you are waiting for. Closer than you think. At the moment, some of us are already starting to test games without hooks. The results are beyond all expectations. It’s been a long time since I saved so much time doing useless carrying to the hooks.
  • К вашим услугам
  • Вы слишком хорошего мнения о выживших. В большинстве своем они безнадежны. Именно поэтому такой баланс в игре помимо финансовой стороны. Чтобы даже самый слабый выживший мог выиграть, заживая М1 и Шифт плюс В. Но проблема в том, что они настолько слабы и необучаемы что даже этого не хватает. Выживший сравним в этой игре с…
  • Люблю я эту цитату. Считайте, как вступление. Не устаю ее вспоминать. Если ты ищешь безупречно точных ответов, то немедленно престань читать сей текс. Ведь подобные утешения нужны лишь невинным, невежественным и добровольно поглупевшим людям. Выпрямив спину или опустив плечи, ведомые доблестью или сдерживаемые страхом, они…
  • У меня нет соответствующего образования дабы размышлять о подобных вещах. В плане нормально сбалансировать игру. Максимум только направление, не более. Хотя все банальнее это бесполезно, поскольку разработчики сделают все по-своему и мне не платят за это чтобы думать, как сделать игру лучше. Единственное что могу сказать.…
  • Сентябрь 2022 год Маны на всех рангах Топ 3 1 Сенобит 2 Онре 3 Вескер Маны Топ 5 процентов ММР Топ 3 1 Вескер 2 Чума 3 Грязь Популярные Маны на всех рангах 1 Вескер 16,6 2 Анна 6,64 3 Легион 5,71 4 Коля 5,48 5 Нюрса 5,36 6 Майкл 4,7 7 Крик 4,35 8 Траппер 4,24 9 Немезис 4,18 10 Доктор 3,97 11 Мор 3,27 12 Рин 2,68 13 Бубба…
  • Она не в штыки. Просто я уже был в то время, когда что-то подобное делали. И оно не сработало. Только принесло много проблем. Убило ранговую систему, усложнило поиск, привило Манам привычку потеть как не в себя и многое другое.
  • Честно. Такое себе. Это приведет к оттоку игроков за Манов (пешего толка) и приросту Моров и Нюрс, которые потеют как не в себя. Будет как в старые добрые времена нерфа самого первого руина. Долгие поиски на выжившем, которые не приносят фана. Сейчас они хотя бы быстрые, а пати со связью даже веселые. Пойми. Твои наказания…
  • Снова куда-то не туда. Просто ответь на один вопрос. Какой из вышеперечисленных перков Манов должен меня достаточно мотивировать не стоять у крюка? Если их практически все понерфлили или они не стоят усилий, а кемпинг и туннелинг вознаграждает меня троицей. Поскольку подавляющее количество выживших действительно придут к…
  • Когда же вы поймете, что наказаниями ничего не добьетесь. Нельзя заставить через силу делать что-то другого человека. В компьютерной игре так точно. Ваша проблема в том, что вы видите все однобоко. Хотя решение на самом деле очень простое. Сделать так чтобы играть в разных выживших было в разы выгоднее чем кемпить и…
  • Зов Нюрсы и то, чтобы отгонять тех кто захочет под носом полечится. Это территориальный Ман что минирует генераторы и крюки с повешенным выжившим. Вообще она не про погони. Еще ее улучшение можно взять что подсвечивает выживших при срабатывании ловушки.
  • Этих карт больше. Последние 3 как минимум карты являются про выжившими картами. Но ты, как всегда, забываешь всю суть соло игры. Проблема в твоих напарниках. Именно они причина твоего проигрыша. Ман в большинстве своем проблема второстепенного толка за некоторыми исключениями. Ведь как ты можешь победить если выжившие…